[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …

J Krath, L Schürmann, HFO Von Korflesch - Computers in human behavior, 2021 - Elsevier
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …

Gamification and e-learning for young learners: A systematic literature review, bibliometric analysis, and future research agenda

A Behl, N Jayawardena, V Pereira, N Islam… - … Forecasting and Social …, 2022 - Elsevier
Over the last few years, gamification has sparked significant interest in both industry and
academia. However, the focus of the debate has been mostly on game studies and human …

Effects of 'green'training on pro-environmental behaviors and job satisfaction: Evidence from the Italian healthcare sector

M Pinzone, M Guerci, E Lettieri, D Huisingh - Journal of cleaner production, 2019 - Elsevier
Literature of cleaner production shows that, for improving the environmental performance of
the organization, it is important to provide employees with specific green-related …

Integrating sustainability indicators into project management: The case of construction industry

M Stanitsas, K Kirytopoulos, V Leopoulos - Journal of Cleaner Production, 2021 - Elsevier
Sustainability concepts showcase significant value in construction projects. The discipline of
project management is also integrating sustainability issues into its approaches. Under this …

[HTML][HTML] Map** the landscape and structure of research on education for sustainable development: A bibliometric review

P Hallinger, VT Nguyen - Sustainability, 2020 - mdpi.com
This systematic review of research used science map** as a means of analyzing the
knowledge base on education for sustainable development (ESD) in K-12 schooling. The …

Game-based climate change engagement: analyzing the potential of entertainment and serious games

D Fernández Galeote, J Hamari - Proceedings of the ACM on Human …, 2021 - dl.acm.org
Video games have risen as a popular medium with the potential to become a powerful tool
for public climate change engagement. However, little is known about how existing digital …

A bibliometric review of research on simulations and serious games used in educating for sustainability, 1997–2019

P Hallinger, R Wang, C Chatpinyakoop… - Journal of Cleaner …, 2020 - Elsevier
Scholars have noted a recent proliferation of simulations and serious games developed for
use in educating for sustainability. However, to date, reviews of research have focused on …

[HTML][HTML] The role of simulation and serious games in teaching concepts on circular economy and sustainable energy

R De la Torre, BS Onggo, CG Corlu, M Nogal, AA Juan - Energies, 2021 - mdpi.com
The prevailing need for a more sustainable management of natural resources depends not
only on the decisions made by governments and the will of the population, but also on the …

[HTML][HTML] Gameful green: a systematic review on the use of serious computer games and gamified mobile apps to foster pro-environmental information, attitudes and …

Ș Boncu, OS Candel, NL Popa - Sustainability, 2022 - mdpi.com
As the issues related to climate change intensify, new methods to raise awareness of
environmental issues, foster pro-environmental attitudes and behaviors, and offer a viable …

Business simulation games in higher education: A systematic review of empirical research

N Faisal, M Chadhar, A Goriss-Hunter… - Human Behavior and …, 2022 - Wiley Online Library
Over the last few years, business simulation games (BSGs) in higher education have
attracted attention. BSGs tend to actively engage students with course material, promoting …