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[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …
and motivation, behavior change and learning, there is still a lack of an overview of the …
Gamification and e-learning for young learners: A systematic literature review, bibliometric analysis, and future research agenda
Over the last few years, gamification has sparked significant interest in both industry and
academia. However, the focus of the debate has been mostly on game studies and human …
academia. However, the focus of the debate has been mostly on game studies and human …
Effects of 'green'training on pro-environmental behaviors and job satisfaction: Evidence from the Italian healthcare sector
Literature of cleaner production shows that, for improving the environmental performance of
the organization, it is important to provide employees with specific green-related …
the organization, it is important to provide employees with specific green-related …
Integrating sustainability indicators into project management: The case of construction industry
Sustainability concepts showcase significant value in construction projects. The discipline of
project management is also integrating sustainability issues into its approaches. Under this …
project management is also integrating sustainability issues into its approaches. Under this …
[HTML][HTML] Map** the landscape and structure of research on education for sustainable development: A bibliometric review
This systematic review of research used science map** as a means of analyzing the
knowledge base on education for sustainable development (ESD) in K-12 schooling. The …
knowledge base on education for sustainable development (ESD) in K-12 schooling. The …
Game-based climate change engagement: analyzing the potential of entertainment and serious games
Video games have risen as a popular medium with the potential to become a powerful tool
for public climate change engagement. However, little is known about how existing digital …
for public climate change engagement. However, little is known about how existing digital …
A bibliometric review of research on simulations and serious games used in educating for sustainability, 1997–2019
Scholars have noted a recent proliferation of simulations and serious games developed for
use in educating for sustainability. However, to date, reviews of research have focused on …
use in educating for sustainability. However, to date, reviews of research have focused on …
[HTML][HTML] The role of simulation and serious games in teaching concepts on circular economy and sustainable energy
The prevailing need for a more sustainable management of natural resources depends not
only on the decisions made by governments and the will of the population, but also on the …
only on the decisions made by governments and the will of the population, but also on the …
[HTML][HTML] Gameful green: a systematic review on the use of serious computer games and gamified mobile apps to foster pro-environmental information, attitudes and …
As the issues related to climate change intensify, new methods to raise awareness of
environmental issues, foster pro-environmental attitudes and behaviors, and offer a viable …
environmental issues, foster pro-environmental attitudes and behaviors, and offer a viable …
Business simulation games in higher education: A systematic review of empirical research
Over the last few years, business simulation games (BSGs) in higher education have
attracted attention. BSGs tend to actively engage students with course material, promoting …
attracted attention. BSGs tend to actively engage students with course material, promoting …