PiHearts: Resonating Experiences of Self and Others Enabled by a Tangible Somaesthetic Design
A human's heart beating can be sensed by sensors and displayed for others to see, hear,
feel, and potentially" resonate''with. Previous work in studying interaction designs with …
feel, and potentially" resonate''with. Previous work in studying interaction designs with …
Robust and deployable gesture recognition for smartwatches
Gesture recognition on smartwatches is challenging not only due to resource constraints but
also due to the dynamically changing conditions of users. It is currently an open problem …
also due to the dynamically changing conditions of users. It is currently an open problem …
Pen+ mid-air gestures: Eliciting contextual gestures
Combining mid-air gestures with pen input for bi-manual input on tablets has been reported
as an alternative and attractive input technique in drawing applications. Previous work has …
as an alternative and attractive input technique in drawing applications. Previous work has …
Speejis: Enhancing User Experience of Mobile Voice Messaging with Automatic Visual Speech Emotion Cues
Mobile messaging apps offer an increasing range of emotional expressions, such as emojis
to help users manually augment their texting experiences. Accessibility of such …
to help users manually augment their texting experiences. Accessibility of such …
Papr Readr Bot: A Conversational Agent to Read Research Papers
Reading research papers can be a tedious and lonely task. We present Papr Readr Bot, a
(chat) bot which aims to assist researchers in reading papers more effectively and with less …
(chat) bot which aims to assist researchers in reading papers more effectively and with less …
Gazeover--Exploring the UX of Gaze-triggered Affordance Communication for GUI Elements
The user experience (UX) of graphical user interfaces (GUIs) often depends on how clearly
visual designs communicate/signify" affordances", such as if an element on the screen can …
visual designs communicate/signify" affordances", such as if an element on the screen can …
Pre-touch proxemics: moving the design space of touch targets from still graphics towards Proxemic behaviors
Proxemic touch targets continuously change in relation to a user's hand in mid-air before a
physical touch occurs. Previous work has, for example shown that expanding targets are …
physical touch occurs. Previous work has, for example shown that expanding targets are …
Pen-Pen: a wellbeing design to help commuters rest and relax
M Pichlmair, C Brandt, M Henrich, A Biederer… - Proceedings of the …, 2018 - dl.acm.org
We report on the design process and evaluation of Pen-Pen, which is a design combining a
neck-cushion, a mobile app, and a multi-modal feedback loop to help commuters relax and …
neck-cushion, a mobile app, and a multi-modal feedback loop to help commuters relax and …
User interface patterns for multimodal interaction
A Ratzka - Transactions on pattern languages of programming III, 2013 - Springer
Multimodal interaction aims at more flexible, more robust, more efficient and more natural
interaction than can be achieved with traditional unimodal interactive systems. For this, the …
interaction than can be achieved with traditional unimodal interactive systems. For this, the …
How to Compliment a Human--Designing Affective and Well-being Promoting Conversational Things
With today's technologies it seems easier than ever to augment everyday things with the
ability to perceive their environment and to talk to users. Considering conversational user …
ability to perceive their environment and to talk to users. Considering conversational user …