A survey of point-based techniques in computer graphics

L Kobbelt, M Botsch - Computers & Graphics, 2004 - Elsevier
In recent years point-based geometry has gained increasing attention as an alternative
surface representation, both for efficient rendering and for flexible geometry processing of …

Perspective shadow maps

M Stamminger, G Drettakis - Proceedings of the 29th annual conference …, 2002 - dl.acm.org
Shadow maps are probably the most widely used means for the generation of shadows,
despite their well known aliasing problems. In this paper we introduce perspective shadow …

Sequential point trees

C Dachsbacher, C Vogelgsang… - ACM Transactions on …, 2003 - dl.acm.org
In this paper we present sequential point trees, a data structure that allows adaptive
rendering of point clouds completely on the graphics processor. Sequential point trees are …

[HTML][HTML] Efficient high quality rendering of point sampled geometry.

M Botsch, A Wiratanaya… - Rendering Techniques, 2002 - graphics.rwth-aachen.de
We propose a highly efficient hierarchical representation for point sampled geometry that
automatically balances sampling density and point coordinate quantization. The …

Object space EWA surface splatting: A hardware accelerated approach to high quality point rendering

L Ren, H Pfister, M Zwicker - Computer Graphics Forum, 2002 - Wiley Online Library
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering
of point‐sampled 3D objects. EWA surface splatting renders water‐tight surfaces of complex …

Interactive animation of ocean waves

D Hinsinger, F Neyret, MP Cani - Proceedings of the 2002 ACM …, 2002 - dl.acm.org
We present an adaptive scheme for the interactive animation and display of ocean waves far
from the coast. Relying on a procedural wave model, the method restricts computations to …

Fire in paradise: Mesoscale simulation of wildfires

T Hädrich, DT Banuti, W Pałubicki, S Pirk… - ACM Transactions on …, 2021 - dl.acm.org
Resulting from changing climatic conditions, wildfires have become an existential threat
across various countries around the world. The complex dynamics paired with their often …

High-quality point-based rendering on modern GPUs

M Botsch, L Kobbelt - 11th Pacific Conference onComputer …, 2003 - ieeexplore.ieee.org
In the last years, point-based rendering has been shown to offer the potential to outperform
traditional triangle based rendering both in speed and visual quality when it comes to …

Far voxels: a multiresolution framework for interactive rendering of huge complex 3d models on commodity graphics platforms

E Gobbetti, F Marton - ACM SIGGRAPH 2005 Papers, 2005 - dl.acm.org
We present an efficient approach for end-to-end out-of-core construction and interactive
inspection of very large arbitrary surface models. The method tightly integrates visibility …

[KNIHA][B] Digital design of nature: computer generated plants and organics

O Deussen, B Lintermann - 2005 - books.google.com
What is computer graphics and what are the conceptual tasks of research in this area? To
the average person the term still conveys more or less the design of-gos and the …