Holoportation: Virtual 3d teleportation in real-time

S Orts-Escolano, C Rhemann, S Fanello… - Proceedings of the 29th …, 2016 - dl.acm.org
We present an end-to-end system for augmented and virtual reality telepresence, called
Holoportation. Our system demonstrates high-quality, real-time 3D reconstructions of an …

Three-dimensional image processing in the future of immersive media

F Isgro, E Trucco, P Kauff… - IEEE Transactions on …, 2004 - ieeexplore.ieee.org
This survey paper discusses the three-dimensional image processing challenges posed by
present and future immersive telecommunications, especially immersive video conferencing …

[CARTE][B] Spatial augmented reality: merging real and virtual worlds

O Bimber, R Raskar - 2005 - books.google.com
Like virtual reality, augmented reality is becoming an emerging platform in new application
areas for museums, edutainment, home entertainment, research, industry, and the art …

Virtualcube: An immersive 3d video communication system

Y Zhang, J Yang, Z Liu, R Wang, G Chen… - … on Visualization and …, 2022 - ieeexplore.ieee.org
The VirtualCube system is a 3D video conference system that attempts to overcome some
limitations of conventional technologies. The key ingredient is VirtualCube, an abstract …

The Metaverse: a networked collection of inexpensive, self-configuring, immersive environments

C Jaynes, WB Seales, K Calvert, Z Fei… - Proceedings of the …, 2003 - dl.acm.org
Immersive projection-based display environments have been growing steadily in popularity.
However, these systems have, for the most part, been confined to laboratories or other …

An immersive 3D video-conferencing system using shared virtual team user environments

P Kauff, O Schreer - Proceedings of the 4th international conference on …, 2002 - dl.acm.org
Videoconferencing is going to become attractive for geo-graphically distributed team
collaboration, specifically to avoid travelling and to increase flexibility. Against this …

Pixelflex: A reconfigurable multi-projector display system

R Yang, D Gotz, J Hensley, H Towles… - … , 2001. VIS'01., 2001 - ieeexplore.ieee.org
This paper presents PixelFlex-a spatially reconfigurable multi-projector display system. The
PixelFlex system is composed of ceiling-mounted projectors, each with computer-controlled …

A review of telecollaboration technologies with respect to closely coupled collaboration

R Wolff, DJ Roberts, A Steed… - International Journal of …, 2007 - inderscienceonline.com
Many existing Computer-Supported Cooperative Work (CSCW) systems have two major
deficiencies. Firstly, they support the situation of face-to-face meetings poorly. Secondly …

Optimization and manipulation of contextual mutual spaces for multi-user virtual and augmented reality interaction

M Keshavarzi, AY Yang, W Ko… - 2020 IEEE conference on …, 2020 - ieeexplore.ieee.org
Spatial computing experiences are physically constrained by the geometry and semantics of
the local user environment. This limitation is elevated in remote multi-user interaction …

Remotecode: Robotic embodiment for enhancing peripheral awareness in remote collaboration tasks

M Sakashita, EA Ricci, J Arora… - Proceedings of the ACM …, 2022 - dl.acm.org
Collaborative design activities are often centered around physical artifacts. Depending on
the design activity, this can be the model of a building, paper crafts, carving artwork, or a …