[PDF][PDF] Is educational game effective in improving critical thinking skills

N Fitriyadi, W Wuryandani - Jurnal Prima Edukasia, 2021 - scholar.archive.org
This research is based on a needs analysis of interview result to the fifth grade elementary
school teachers in Kalasan District, Sleman Regency, Yogyakarta Special Region who …

Learning Media for Writing Fantasy Story Text Based on Scientific Plus Using Adobe Flash

K Balqis, ME Purnomo… - Jurnal Ilmiah Sekolah …, 2021 - ejournal.undiksha.ac.id
The lack of learning media that facilitates students causes students to experience difficulties
in learning. In addition, teachers still have difficulty presenting material for writing fantasy …

Pengaruh Penggunaan Tayangan Media Film Jokowi The Movie Terhadap Peningkatan Kemampuan Menulis Teks Deskripsi Pada Siswa-Siswi Kelas VII SMP …

H Simanjuntak, S Panggabean… - Innovative: Journal Of …, 2023 - j-innovative.org
Penelitian ini bertujuan untuk mendeskripsikan:(1) Kemampuan siswa menulis teks
deskripsi dengan menggunakan media tayangan film jokowi the movie di kelas VII SMP …

Development of QR Code-Based Pocket Book Media on Solar System Materials to Increase The Science Literacy of Primary School Student

PK Bahari, L Bintartik, C Utama - Jurnal Pemikiran dan …, 2024 - ejournal.umm.ac.id
This study aimed to overcome challenges in learning Natural Sciences (Science) and
increase the scientific literacy of Grade VI students at SDN 1 Sumbergedong, Trenggalek …

Development of Augmented Reality-Based Pocket Book Pantun (Poketun) Media for Elementary School Students

IN Taufik - International Conference on Education 2022 (ICE …, 2023 - atlantis-press.com
This study aims to examine the development of Poketun, which is expected to have
entertainment power in pantun learning for the current generation who have preferred online …

Media Language Games for Junior High Indonesian Language Learning

M Agus, SS Rimang - AL-ISHLAH: Jurnal Pendidikan, 2023 - journal.staihubbulwathan.id
The purpose of this research was to characterise the impact of using language game media
to teach Indonesian, ho** to improve the language skills of eighth-grade students in …