Human-food interaction
Food is not only fundamental to our existence, its consumption, handling or even the mere
sight of its also brings us immense joy. Over the years, technology has played a crucial part …
sight of its also brings us immense joy. Over the years, technology has played a crucial part …
Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation
Vertigo--the momentary disruption of the stability of perception--is an intriguing game
element that underlies many unique play experiences, such as spinning in circles as …
element that underlies many unique play experiences, such as spinning in circles as …
Towards an initial understanding of the design of playful water experiences through flotation
Human-Computer Interaction (HCI) researchers are increasingly captivated by water
interactions and hence explored interactive devices to support aquatic activities in different …
interactions and hence explored interactive devices to support aquatic activities in different …
WaterHCI: Water in Human-Computer Interaction
Over recent years, there has been an increase in the coming together of interactive
technology and water, leading to the emergence of WaterHCI, a distinct subfield of human …
technology and water, leading to the emergence of WaterHCI, a distinct subfield of human …
Playing on AREEF: evaluation of an underwater augmented reality game for kids
L Oppermann, L Blum, M Shekow - Proceedings of the 18th international …, 2016 - dl.acm.org
This paper reports on a study of AREEF, a multi-player Underwater Augmented Reality
(UWAR) experience for swimming pools. Using off-the-shelf components combined with a …
(UWAR) experience for swimming pools. Using off-the-shelf components combined with a …
GroundFlow: Liquid-based Haptics for Simulating Fluid on the Ground in Virtual Reality
Utilizing haptic devices to enhance the immersive experience is a direct approach in virtual
reality (VR) applications. Various studies develop haptic feedback using force, wind, and …
reality (VR) applications. Various studies develop haptic feedback using force, wind, and …
[PDF][PDF] Water-Human-Computer-Interface (WaterHCI): Crossing the borders of computation clothes skin and surface
Abstract Water-Human-Computer Interface (WaterHCI), or, more generally, Fluidic-User-
Interface (ie including other fluids) is a relatively new concept and field of inquiry that …
Interface (ie including other fluids) is a relatively new concept and field of inquiry that …
Going into Depth: Learning from a Survey of Interactive Designs for Aquatic Recreation
Aquatic recreation encompasses a variety of water-based activities from which participants
gain physical, mental, and social benefits. Although interactive technologies for supporting …
gain physical, mental, and social benefits. Although interactive technologies for supporting …
Grand challenges in WaterHCI
Recent combinations of interactive technology, humans, and water have resulted in
“WaterHCI”. WaterHCI design seeks to complement the many benefits of engagement with …
“WaterHCI”. WaterHCI design seeks to complement the many benefits of engagement with …
LAGH: Towards Asymmetrical Collaborative Bodily Play between 1st and 2nd Person Perspectives
BH Chen, SK Wong, WC Chang, RPH Fan - Proceedings of the ACM on …, 2022 - dl.acm.org
This paper investigated to what extent social interactions and empathy of users could be
induced when different control mechanisms were used in an asymmetric collaboration. We …
induced when different control mechanisms were used in an asymmetric collaboration. We …