Multimodality in VR: A survey

D Martin, S Malpica, D Gutierrez, B Masia… - ACM Computing …, 2022 - dl.acm.org
Virtual reality (VR) is rapidly growing, with the potential to change the way we create and
consume content. In VR, users integrate multimodal sensory information they receive to …

Saliency in VR: How do people explore virtual environments?

V Sitzmann, A Serrano, A Pavel… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
Understanding how people explore immersive virtual environments is crucial for many
applications, such as designing virtual reality (VR) content, develo** new compression …

Motion parallax for 360 RGBD video

A Serrano, I Kim, Z Chen, S DiVerdi… - … on Visualization and …, 2019 - ieeexplore.ieee.org
We present a method for adding parallax and real-time playback of 360° videos in Virtual
Reality headsets. In current video players, the playback does not respond to translational …

An “empathy machine” or a “just-for-the-fun-of-it” machine? Effects of immersion in nonfiction 360-video stories on empathy and enjoyment

M Barreda-Ángeles, S Aleix-Guillaume… - … , Behavior, and Social …, 2020 - liebertpub.com
Immersive storytelling is widely considered to have a great potential to foster empathy
toward suffering people, as well as to provide enjoyable experiences able to attract wider …

Stage-wise salient object detection in 360 omnidirectional image via object-level semantical saliency ranking

G Ma, S Li, C Chen, A Hao, H Qin - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
The 2D image based salient object detection (SOD) has been extensively explored, while
the 360° omnidirectional image based SOD has received less research attention and there …

[PDF][PDF] Write-a-video: computational video montage from themed text.

M Wang, GW Yang, SM Hu, ST Yau… - ACM Trans …, 2019 - cg.cs.tsinghua.edu.cn
Intelligent tools that assist inexperienced users in creative processes are becoming more
abundant: for image editing, for drawing and even for 3D modeling and fabrication. One …