Predictive student modeling in game-based learning environments with word embedding representations of reflection

M Geden, A Emerson, D Carpenter, J Rowe… - International Journal of …, 2021 - Springer
Game-based learning environments are designed to provide effective and engaging
learning experiences for students. Predictive student models use trace data extracted from …

The associations between computational thinking and creativity: The role of personal characteristics

R Israel-Fishelson, A Hershkovitz… - Journal of …, 2021 - journals.sagepub.com
Computational Thinking (CT) and creativity are considered two vital skills for the 21st century
that should be incorporated into future curricula around the world. We studied the …

Early prediction of student knowledge in game‐based learning with distributed representations of assessment questions

A Emerson, W Min, R Azevedo… - British Journal of …, 2023 - Wiley Online Library
Game‐based learning environments hold significant promise for facilitating learning
experiences that are both effective and engaging. To support individualised learning and …

A log-based analysis of the associations between creativity and computational thinking

R Israel-Fishelson, A Hershkovitz… - Journal of …, 2021 - journals.sagepub.com
Creativity and Computational Thinking (CT) have been both extensively researched in
recent years. However, the associations between them are still not fully understood despite …

Press: Predicting student success early in cs1. a pilot international replication and generalization study

K Quille, S Nam Liao, E Costelloe, K Nolan… - Proceedings of the 27th …, 2022 - dl.acm.org
This work piloted an international replication and generalization study on an existing
prediction model called PreSS. PreSS has been developed and validated over nearly two …

Early prediction of writing quality using keystroke logging

R Conijn, C Cook, M van Zaanen… - International Journal of …, 2022 - Springer
Feedback is important to improve writing quality; however, to provide timely and
personalized feedback is a time-intensive task. Currently, most literature focuses on …

Cross-lingual adversarial domain adaptation for novice programming

Y Mao, F Khoshnevisan, T Price, T Barnes… - Proceedings of the AAAI …, 2022 - ojs.aaai.org
Student modeling sits at the epicenter of adaptive learning technology. In contrast to the
voluminous work on student modeling for well-defined domains such as algebra, there has …

Towards Embedding Robotics in Learning Environments With Support to Teachers: The IDEE Experience

S Orlando, E Gaudioso… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Nowadays, there is an increasing interest in using different technologies, such as
educational robotics in classrooms. However, in many cases, teachers have neither the …

Supporting teachers to monitor student's learning progress in an educational environment with robotics activities

S Orlando, E Gaudioso, F De La Paz - IEEE Access, 2020 - ieeexplore.ieee.org
Educational robotics has proven its positive impact on the performances and attitudes of
students. However, the educational environments that employ them rarely provide teachers …

[PDF][PDF] Knowing" When" and" Where": Temporal-ASTNN for Student Learning Progression in Novice Programming Tasks.

Y Mao, Y Shi, S Marwan, TW Price, T Barnes… - … Educational Data Mining …, 2021 - par.nsf.gov
As students learn how to program, both their programming code and their understanding of it
evolves over time. In this work, we present a general data-driven approach, named …