Serious video games: angels or demons in patients with attention-deficit hyperactivity disorder? A quasi-systematic review
M Rodrigo-Yanguas, C González-Tardón… - Frontiers in …, 2022 - frontiersin.org
Objective To carry out a quasi-systematic review of the use of serious video games for health
as a cognitive rehabilitative tool in patients diagnosed with attention-deficit hyperactivity …
as a cognitive rehabilitative tool in patients diagnosed with attention-deficit hyperactivity …
Brain-Computer Interface Controlled Drones: A Systematic Review
The goal of this systematic review is to examine the use of Brain-Computer Interfaces (BCIs)
for controlling unmanned aerial vehicles (UAVs) in real-time. A comprehensive search …
for controlling unmanned aerial vehicles (UAVs) in real-time. A comprehensive search …
CogniDron-EEG: A system based on a brain–computer interface and a drone for cognitive training
The need for engaging treatment approaches in mental health care has led to the
develo** of new applications based on serious game approaches. These approaches …
develo** of new applications based on serious game approaches. These approaches …
Application of Unmanned Aircraft Systems for smart city transformation: Case study Belgrade
There are different approaches to transform a city into a so-called smart city. This paper
proposes a framework for UAS application in smart cities and possible contribution to each …
proposes a framework for UAS application in smart cities and possible contribution to each …
Machine Learning for Unmanned Aerial Vehicles Navigation: An Overview
Unmanned aerial vehicles (UAVs) are a valuable source of data for a wide range of real-
time applications, due to their functionality, availability, adaptability, and maneuverability …
time applications, due to their functionality, availability, adaptability, and maneuverability …
Automatic Code Generation of User-centered Serious Games: A Decade in Review
PO Silva-Vásquez, VY Rosales-Morales… - … and Computer Software, 2022 - Springer
This paper reviews the literature on automatic code generation of user-centered serious
games. We decided to break the study in two parts: one study about serious games with …
games. We decided to break the study in two parts: one study about serious games with …
Visuospatial working memory for autonomous UAVs: a bio-inspired computational model
Visuospatial working memory is a fundamental cognitive capability of human beings needed
for exploring the visual environment. This cognitive function is responsible for creating …
for exploring the visual environment. This cognitive function is responsible for creating …
[PDF][PDF] Brain–Computer Interface Controlled Drones: A Systematic Review
MG TSIPOURAS - 2024 - ktzimourta.com
The goal of this systematic review is to examine the use of Brain-Computer Interfaces (BCIs)
for controlling unmanned aerial vehicles (UAVs) in real-time. A comprehensive search …
for controlling unmanned aerial vehicles (UAVs) in real-time. A comprehensive search …
Improving and standardization of industrial workers related to cognitive ergonomics
Ergonomics is all about work related with human abilities, human knowledge and human
characteristics. The fourth industrial revolution systems evoked changes that created new …
characteristics. The fourth industrial revolution systems evoked changes that created new …
Automatic code generation of user-centered serious games: a systematic literature review
PO Silva-Vásquez, VY Rosales-Morales… - 2020 8th …, 2020 - ieeexplore.ieee.org
This paper reviews the literature on automatic code generation of user-centered serious
games. As an early literature review led us to just one paper, we decided to break the study …
games. As an early literature review led us to just one paper, we decided to break the study …