Gaze+ pinch interaction in virtual reality

K Pfeuffer, B Mayer, D Mardanbegi… - Proceedings of the 5th …, 2017 - dl.acm.org
Virtual reality affords experimentation with human abilities beyond what's possible in the real
world, toward novel senses of interaction. In many interactions, the eyes naturally point at …

A literature review on collaboration in mixed reality

P Ladwig, C Geiger - International conference on remote engineering and …, 2018 - Springer
Mixed Reality is defined as a combination of Reality, Augmented Reality, Augmented
Virtuality and Virtual Reality. This innovative technology can aid with the transition between …

Maps around me: 3d multiview layouts in immersive spaces

KA Satriadi, B Ens, M Cordeil, T Czauderna… - Proceedings of the ACM …, 2020 - dl.acm.org
Visual exploration of maps often requires a contextual understanding at multiple scales and
locations. Multiview map layouts, which present a hierarchy of multiple views to reveal detail …

Design and evaluation of interactive small multiples data visualisation in immersive spaces

J Liu, A Prouzeau, B Ens… - 2020 IEEE conference on …, 2020 - ieeexplore.ieee.org
We explore the adaptation of 2D small-multiples visualisation on flat screens to 3D
immersive spaces. We use a" shelves" metaphor for layout of small multiples and consider a …

Effects of display layout on spatial memory for immersive environments

J Liu, A Prouzeau, B Ens, T Dwyer - Proceedings of the ACM on Human …, 2022 - dl.acm.org
In immersive environments, positioning data visualisations around the user in a wraparound
layout has been advocated as advantageous over flat arrangements more typical of …

Extending Fitts' law in three-dimensional virtual environments with current low-cost virtual reality technology

LD Clark, AB Bhagat, SL Riggs - International Journal of Human-Computer …, 2020 - Elsevier
Virtual reality (VR) interfaces require users to perform three-dimensional reaching and
pointing movements to interact with objects positioned within the user's arm's reach …

Augmented reality map navigation with freehand gestures

KA Satriadi, B Ens, M Cordeil, B Jenny… - … IEEE conference on …, 2019 - ieeexplore.ieee.org
Freehand gesture interaction has long been proposed as anatural'input method for
Augmented Reality (AR) applications, yet has been little explored for intensive applications …

Experimental analysis of barehand mid-air mode-switching techniques in virtual reality

HB Surale, F Matulic, D Vogel - Proceedings of the 2019 CHI conference …, 2019 - dl.acm.org
We present an empirical comparison of eleven bare hand, mid-air mode-switching
techniques suitable for virtual reality in two experiments. The first evaluates seven …

Visual transitions around tabletops in mixed reality: study on a visual acquisition task between vertical virtual displays and horizontal tabletops

G Perelman, E Dubois, A Probst… - Proceedings of the ACM on …, 2022 - dl.acm.org
See-through Head-Mounted Displays (HMDs) offer interesting opportunities to augment the
interaction space around screens, especially around horizontal tabletops. In such context …

User-driven constraints for layout optimisation in augmented reality

A Niyazov, B Ens, KA Satriadi, N Mellado… - Proceedings of the …, 2023 - dl.acm.org
Automatic layout optimisation allows users to arrange augmented reality content in the real-
world environment without the need for tedious manual interactions. This optimisation is …