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Gaze+ pinch interaction in virtual reality
Virtual reality affords experimentation with human abilities beyond what's possible in the real
world, toward novel senses of interaction. In many interactions, the eyes naturally point at …
world, toward novel senses of interaction. In many interactions, the eyes naturally point at …
A literature review on collaboration in mixed reality
P Ladwig, C Geiger - International conference on remote engineering and …, 2018 - Springer
Mixed Reality is defined as a combination of Reality, Augmented Reality, Augmented
Virtuality and Virtual Reality. This innovative technology can aid with the transition between …
Virtuality and Virtual Reality. This innovative technology can aid with the transition between …
Maps around me: 3d multiview layouts in immersive spaces
Visual exploration of maps often requires a contextual understanding at multiple scales and
locations. Multiview map layouts, which present a hierarchy of multiple views to reveal detail …
locations. Multiview map layouts, which present a hierarchy of multiple views to reveal detail …
Design and evaluation of interactive small multiples data visualisation in immersive spaces
We explore the adaptation of 2D small-multiples visualisation on flat screens to 3D
immersive spaces. We use a" shelves" metaphor for layout of small multiples and consider a …
immersive spaces. We use a" shelves" metaphor for layout of small multiples and consider a …
Effects of display layout on spatial memory for immersive environments
In immersive environments, positioning data visualisations around the user in a wraparound
layout has been advocated as advantageous over flat arrangements more typical of …
layout has been advocated as advantageous over flat arrangements more typical of …
Extending Fitts' law in three-dimensional virtual environments with current low-cost virtual reality technology
Virtual reality (VR) interfaces require users to perform three-dimensional reaching and
pointing movements to interact with objects positioned within the user's arm's reach …
pointing movements to interact with objects positioned within the user's arm's reach …
Augmented reality map navigation with freehand gestures
Freehand gesture interaction has long been proposed as anatural'input method for
Augmented Reality (AR) applications, yet has been little explored for intensive applications …
Augmented Reality (AR) applications, yet has been little explored for intensive applications …
Experimental analysis of barehand mid-air mode-switching techniques in virtual reality
We present an empirical comparison of eleven bare hand, mid-air mode-switching
techniques suitable for virtual reality in two experiments. The first evaluates seven …
techniques suitable for virtual reality in two experiments. The first evaluates seven …
Visual transitions around tabletops in mixed reality: study on a visual acquisition task between vertical virtual displays and horizontal tabletops
See-through Head-Mounted Displays (HMDs) offer interesting opportunities to augment the
interaction space around screens, especially around horizontal tabletops. In such context …
interaction space around screens, especially around horizontal tabletops. In such context …
User-driven constraints for layout optimisation in augmented reality
Automatic layout optimisation allows users to arrange augmented reality content in the real-
world environment without the need for tedious manual interactions. This optimisation is …
world environment without the need for tedious manual interactions. This optimisation is …