A narrative review of immersive virtual reality's ergonomics and risks at the workplace: cybersickness, visual fatigue, muscular fatigue, acute stress, and mental …

AD Souchet, D Lourdeaux, A Pagani, L Rebenitsch - Virtual Reality, 2023 - Springer
This narrative review synthesizes and introduces 386 previous works about virtual reality-
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …

[HTML][HTML] Virtual reality induced symptoms and effects: concerns, causes, assessment & mitigation

NO Conner, HR Freeman, JA Jones, T Luczak… - Virtual Worlds, 2022 - mdpi.com
The utilization of commercially available virtual reality (VR) environments has increased
over the last decade. Motion sickness that is commonly reported while using VR devices is …

Predicting cybersickness using individual and task characteristics

A Jasper, NC Sepich, SB Gilbert, JW Kelly… - Computers in Human …, 2023 - Elsevier
The experience of cybersickness in virtual reality (VR) drastically differs between users,
likely due to variability in individual and task characteristics, leaving cybersickness as a …

Arguing in Favor of Revising the Simulator Sickness Questionnaire Factor Structure When Assessing Side Effects Induced by Immersions in Virtual Reality

S Bouchard, M Berthiaume, G Robillard… - Frontiers in …, 2021 - frontiersin.org
Two issues are increasingly of interest in the scientific literature regarding unwanted virtual
reality (VR) induced side effects:(1) whether the latent structure of the Simulator Sickness …

[HTML][HTML] To sit or not to sit in vr: Analyzing influences and (dis) advantages of posture and embodied interaction

D Zielasko, BE Riecke - Computers, 2021 - mdpi.com
Virtual Reality (VR) users typically either sit or stand/walk when using VR; however, the
impact of this is little researched, and there is a lack of any broad or systematic analysis of …

[HTML][HTML] Effectiveness and User Experience of Virtual Reality for Social Anxiety Disorder: Systematic Review

S Shahid, J Kelson, A Saliba - JMIR mental health, 2024 - mental.jmir.org
Background: Social anxiety disorder (SAD) is a debilitating psychiatric disorder that affects
occupational and social functioning. Virtual reality (VR) therapies can provide effective …

Comparing cybersickness in virtual reality and mixed reality head-mounted displays

R Kirollos, W Merchant - Frontiers in Virtual Reality, 2023 - frontiersin.org
Introduction: Defence Research and Development Canada is develo** guidance on the
use of Mixed Reality head-mounted displays for naval operations in the Royal Canadian …

[HTML][HTML] Driving simulation sickness and the sense of presence: Correlation and contributing factors

M Almallah, Q Hussain, N Reinolsmann… - … research part F: traffic …, 2021 - Elsevier
Driving simulators are useful and effective tools for conducting studies in the field of traffic
safety. Simulation sickness (SS) and the sense of presence (SP) are two well-known factors …

Virtual reality expands the toolkit for conducting health psychology research

AJ Martingano, S Persky - Social and personality psychology …, 2021 - Wiley Online Library
Virtual reality (VR) has become a readily available consumer technology, strengthening its
promise as a research tool for health psychology. We identify five key strengths of VR‐based …

Design guidelines for limiting and eliminating virtual reality-induced symptoms and effects at work: a comprehensive, factor-oriented review

AD Souchet, D Lourdeaux, JM Burkhardt… - Frontiers in …, 2023 - frontiersin.org
Virtual reality (VR) can induce side effects known as virtual reality-induced symptoms and
effects (VRISE). To address this concern, we identify a literature-based listing of these …