Mixste: Seq2seq mixed spatio-temporal encoder for 3d human pose estimation in video

J Zhang, Z Tu, J Yang, Y Chen… - Proceedings of the IEEE …, 2022 - openaccess.thecvf.com
Recent transformer-based solutions have been introduced to estimate 3D human pose from
2D keypoint sequence by considering body joints among all frames globally to learn spatio …

Frankmocap: A monocular 3d whole-body pose estimation system via regression and integration

Y Rong, T Shiratori, H Joo - Proceedings of the IEEE/CVF …, 2021 - openaccess.thecvf.com
Most existing monocular 3D pose estimation approaches only focus on a single body part,
neglecting the fact that the essential nuance of human motion is conveyed through a concert …

Animal pose estimation: A closer look at the state-of-the-art, existing gaps and opportunities

L Jiang, C Lee, D Teotia, S Ostadabbas - Computer Vision and Image …, 2022 - Elsevier
Over the past few years, research on animal pose estimation in computer vision field has
grown in many aspects such as 2D and 3D pose estimation, 3D mesh reconstruction, and …

X-net: a dual encoding–decoding method in medical image segmentation

Y Li, Z Wang, L Yin, Z Zhu, G Qi, Y Liu - The Visual Computer, 2023 - Springer
Medical image segmentation has the priori guiding significance for clinical diagnosis and
treatment. In the past ten years, a large number of experimental facts have proved the great …

Mobrecon: Mobile-friendly hand mesh reconstruction from monocular image

X Chen, Y Liu, Y Dong, X Zhang… - Proceedings of the …, 2022 - openaccess.thecvf.com
In this work, we propose a framework for single-view hand mesh reconstruction, which can
simultaneously achieve high reconstruction accuracy, fast inference speed, and temporal …

Reconstructing interacting hands with interaction prior from monocular images

B Zuo, Z Zhao, W Sun, W **e… - Proceedings of the …, 2023 - openaccess.thecvf.com
Reconstructing interacting hands from monocular images is indispensable in AR/VR
applications. Most existing solutions rely on the accurate localization of each skeleton joint …

Hand avatar: Free-pose hand animation and rendering from monocular video

X Chen, B Wang, HY Shum - Proceedings of the IEEE/CVF …, 2023 - openaccess.thecvf.com
We present HandAvatar, a novel representation for hand animation and rendering, which
can generate smoothly compositional geometry and self-occlusion-aware texture …

Challenges and solutions for vision-based hand gesture interpretation: A review

K Gao, H Zhang, X Liu, X Wang, L **e, B Ji… - Computer Vision and …, 2024 - Elsevier
Hand gesture is one of the most efficient and natural interfaces in current human–computer
interaction (HCI) systems. Despite the great progress achieved in hand gesture-based HCI …

Harp: Personalized hand reconstruction from a monocular rgb video

K Karunratanakul, S Prokudin… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract We present HARP (HAnd Reconstruction and Personalization), a personalized
hand avatar creation approach that takes a short monocular RGB video of a human hand as …

Neural shape deformation priors

J Tang, L Markhasin, B Wang… - Advances in Neural …, 2022 - proceedings.neurips.cc
Abstract We present Neural Shape Deformation Priors, a novel method for shape
manipulation that predicts mesh deformations of non-rigid objects from user-provided …