Student engagement and disengagement in TEL–The role of gaming, gender and non-native students
Student engagement is critical for learning. However, little is known about engagement and
disengagement and particular social groups. Recent research has alerted that engagement …
disengagement and particular social groups. Recent research has alerted that engagement …
[PDF][PDF] Pelit ja pelaaminen sosiaalisena oppimisympäristönä
An ICT-skill test developed by the Research Unit for Sociology of Education from the
University of Turku has been used to test the ICT-skills and usage habits of technology of 12 …
University of Turku has been used to test the ICT-skills and usage habits of technology of 12 …
Grade point level, reading fluency, and perceived digital reading ability of video game players and nonplayers
S Seok, B DaCosta - Journal of Educational Technology …, 2017 - aquila.usm.edu
This study compared grade point level, silent contextual reading fluency, and perceived
digital reading ability of 1,206 South Korean video game players and nonplayers in grades 9 …
digital reading ability of 1,206 South Korean video game players and nonplayers in grades 9 …
[HTML][HTML] Tekijä: Suomen pelitutkimuksen seura
T Pasanen - pelitutkimus.fi
The present critical analysis examines social practises that favour negative freedom and
create expectations about player behaviour in the survivor horror game DayZ. The …
create expectations about player behaviour in the survivor horror game DayZ. The …
[HTML][HTML] Pelitutkimus. fi
J Koski - pelitutkimus.fi
Abstract Twitch Plays Pokémon was one of the biggest Pokémon-related phenomena of
2014: for 16 days, hundreds of thousands of players and onlookers gathered on the video …
2014: for 16 days, hundreds of thousands of players and onlookers gathered on the video …
[PDF][PDF] Recreational On-line Games and School Achievement in Adolescence: A Systematic Review and Meta-analysis
M Karpouzi, A Serdari… - Συνέδρια της …, 2023 - eproceedings.epublishing.ekt.gr
Συνέδρια της Ελληνικής Επιστημονικής Ένωσης Τεχνολογιών Πληροφορία & Page 1 Συνέδρια
της Ελληνικής Επιστημονικής Ένωσης Τεχνολογιών Πληροφορίας & Επικοινωνιών στην …
της Ελληνικής Επιστημονικής Ένωσης Τεχνολογιών Πληροφορίας & Επικοινωνιών στην …
[HTML][HTML] Avainsana: artikkeli
T Pasanen - pelitutkimus.fi
The present critical analysis examines social practises that favour negative freedom and
create expectations about player behaviour in the survivor horror game DayZ. The …
create expectations about player behaviour in the survivor horror game DayZ. The …
[HTML][HTML] Kategoria: Vuosikirja2015
J Koski - pelitutkimus.fi
Abstract Twitch Plays Pokémon was one of the biggest Pokémon-related phenomena of
2014: for 16 days, hundreds of thousands of players and onlookers gathered on the video …
2014: for 16 days, hundreds of thousands of players and onlookers gathered on the video …