A systematic review of learning object oriented programming through serious games and programming approaches
In this review paper, the studies dedicated to identifying the learning of Object Oriented
Programming through Serious Games (SGs) and applying different programming …
Programming through Serious Games (SGs) and applying different programming …
[PDF][PDF] Learning object-oriented programming paradigm via game-based learning game—Pilot study
Traditional classroom-based learning and teaching methods though established are not
effective and insufficient to deliver the object-oriented programming (OOP) to computer …
effective and insufficient to deliver the object-oriented programming (OOP) to computer …
Unlocking play willingness: the dual pathways of curiosity drive and downward social comparison in game advertising
The integrity and clarity of information have long been regarded as the cornerstones of
advertising strategy. However, recent game advertising has taken a different approach …
advertising strategy. However, recent game advertising has taken a different approach …
Gauge object oriented programming in student's learning performance, normalized learning gains and perceived motivation with serious games
Serious Games (SG) provide a comfortable learning environment and are productive for
various disciplines ranging from Science, Technology, Engineering, and Mathematics …
various disciplines ranging from Science, Technology, Engineering, and Mathematics …
A propriety game based learning mobile game to learn object-oriented programming—Odyssey of Phoenix
In order to understand the significant of object-oriented programming, a propriety game-
based learning mobile game has been designed and develops as a learning tool to improve …
based learning mobile game has been designed and develops as a learning tool to improve …
A propriety multiplatform game-based learning game to learn object-oriented programming
In order to understand the important of object-oriented programming in tertiary level, a
propriety game-based learning multiplatform game has been designed and develops as a …
propriety game-based learning multiplatform game has been designed and develops as a …
Design and develop a cybersecurity education framework using capture the flag (CTF)
LJ Khoo - Design, Motivation, and Frameworks in Game-Based …, 2019 - igi-global.com
The rise of cyber threats is projecting the growth of cybersecurity education. Malaysian
students who are interested in studying computing and information technologies suffer from …
students who are interested in studying computing and information technologies suffer from …
Joining the game and the experiment in peer-to-peer remote laboratories for STEM education
Remote Access Laboratories (RAL) provide access to experimental setups from remote
locations. These experimental setups are composed of controller units programmed to …
locations. These experimental setups are composed of controller units programmed to …
tOOwer Defenders: Um Jogo para Auxiliar no Aprendizado de Programação Orientada a Objetos
L dos Santos Martins, AV de Mello - Simpósio Brasileiro de …, 2024 - sol.sbc.org.br
O aumento na capacidade de processamento dos computadores elevou a complexidade
dos softwares, exigindo a adoção de novos paradigmas de desenvolvimento. A …
dos softwares, exigindo a adoção de novos paradigmas de desenvolvimento. A …
Enabling peer-to-peer remote experimentation in distributed online remote laboratories
A Maiti - 2016 - research.usq.edu.au
Remote Access Laboratories (RALs) are online platforms that allow human user interaction
with physical instruments over the Internet. Usually RALs follow a client-server paradigm …
with physical instruments over the Internet. Usually RALs follow a client-server paradigm …