Generating real-time, selective, and multimodal haptic effects from sound for gaming experience enhancement

G Yun, M Mun, J Lee, DG Kim, HZ Tan… - Proceedings of the 2023 …, 2023 - dl.acm.org
We propose an algorithm that generates a vibration, an impact, or a vibration+ impact haptic
effect by processing a sound signal in real time. Our algorithm is selective in that it matches …

Improving viewing experiences of first-person shooter gameplays with automatically-generated motion effects

G Yun, H Lee, S Han, S Choi - Proceedings of the 2021 CHI conference …, 2021 - dl.acm.org
In recent times, millions of people enjoy watching video gameplays at an eSports stadium or
home. We seek a method that improves gameplay spectator or viewer experiences by …

A perceptual model-based approach to plausible authoring of vibration for the haptic metaverse

R Rosenkranz, ME Altinsoy - IEEE Transactions on Haptics, 2023 - ieeexplore.ieee.org
Haptic virtual reality is often misunderstood as being solely a physically identical copy of real
environments. Thus, a perfect recording and reproduction of vibration that is …

VibVid: Vibration estimation from video by using neural network

K Yoshida, S Inoue, Y Makino, H Shinoda - Proceedings of the 27th …, 2017 - dl.acm.org
Along with advances in video technology in recent years, there is an increasing need for
adding tactile sensation to it. Many researches on models for estimating appropriate tactile …

Improvement of discrimination of haptic motion experience by reproducing multi-point spatial distribution of propagated vibrations at the wrist

K Yamaguchi, M Waga, M Konyo… - International AsiaHaptics …, 2022 - Springer
In recent years, there has been a growing demand for technology to deliver haptic
experiences related to skills remotely. This study attempts to reproduce the spatial pattern of …

自動車を用いた VR エンタテインメントシステムにおける衝激を模した運動フィードバックの体感向上効果検証

小玉亮, 塩野入央空, 藤枝延維… - 日本バーチャルリアリティ …, 2019 - jstage.jst.go.jp
抄録 We are develo** a virtual reality entertainment system using a car as a motion
platform. The feasibility and usefulness of this system has been evaluated on prototypes …

[PDF][PDF] Perceptual Model-Driven Authoring of Plausible Vibrations from User Expectations for Virtual Environments

R Rosenkranz - 2023 - core.ac.uk
The presented thesis was created during my work at Dresden University of Technology,
Faculty of Electrical and Computer Engineering, Chair of Acoustic and Haptic Engineering …

Haptic exploration during fast video playback: Vibrotactile support for event search in robot operation videos

D Gongora, M Konyo, H Nagano… - IEEE Transactions on …, 2019 - ieeexplore.ieee.org
Fast playback allows quick video exploration, but it also decreases the saliency of short
events. We propose a haptic exploration for detection of short events during fast video …

Estimation of Racket Grip Vibration from Tennis Video by Neural Network

K Yoshida, Y Horiuchi, T Ichiyama, S Inoue… - … Perception, Devices and …, 2019 - Springer
In this paper, vibrotactile perception of a person in a video is automatically estimated from
the visual and audio information. We limit the video scene to the back view of a tennis player …

[PDF][PDF] Determination of optimal levels of whole-body vibration using audio-visual information of multimodal content.

S Abe, S Sakamoto, Z Cui, Y Suzuki - J. Inf. Hiding Multim. Signal …, 2022 - bit.nkust.edu.tw
The effectiveness of adding whole-body vibration information to audio-visual content has
been demonstrated. However, current content generally consists only of audio-visual …