Exergames experience in physical education: A review
CAO Vaghetti, RS Monteiro-Junior, MD Finco… - Physical Culture and …, 2018 - sciendo.com
Video games (VGs) first became available to the public in the late 1970s, offering a new
possibility for human-computer interaction (Boyle, Connolly, & Hainey 2011). Initially, VGs …
possibility for human-computer interaction (Boyle, Connolly, & Hainey 2011). Initially, VGs …
Full-body motion-based game interaction for older adults
Older adults in nursing homes often lead sedentary lifestyles, which reduces their life
expectancy. Full-body motion-control games provide an opportunity for these adults to …
expectancy. Full-body motion-control games provide an opportunity for these adults to …
Gesture recognition using Markov Systems and wearable wireless inertial sensors
D Arsenault, AD Whitehead - IEEE Transactions on Consumer …, 2015 - ieeexplore.ieee.org
Wearable wireless devices and ubiquitous computing are expected to grow significantly in
the coming years. Standard inputs such as a mouse and keyboard are not well suited for …
the coming years. Standard inputs such as a mouse and keyboard are not well suited for …
Intergenerational remote exergaming with family and friends for health and leisure
BJ Kooiman, DP Sheehan - Journal of Intergenerational …, 2014 - Taylor & Francis
Global guidelines for physical activity are not being met by most of the world's youths, adults,
and older adults. Family and friends who engage in physical activity across generations …
and older adults. Family and friends who engage in physical activity across generations …
Establishing design guidelines in interactive exercise gaming: Preliminary data from two posing studies
M Zaczynski, AD Whitehead - Proceedings of the SIGCHI Conference on …, 2014 - dl.acm.org
Interactive gaming has demonstrated promise as a low-cost, at-home training and fitness
instruction alternative. Gaming systems offer convenience and the ability to provide …
instruction alternative. Gaming systems offer convenience and the ability to provide …
A quaternion-based motion tracking and gesture recognition system using wireless inertial sensors
D Arsenault - 2014 - repository.library.carleton.ca
This work examines the development of a unified motion tracking and gesture recognition
system that functions through worn inertial sensors. The system is comprised of a total of ten …
system that functions through worn inertial sensors. The system is comprised of a total of ten …
Wearable sensor networks for motion capture
D Arsenault, A Whitehead - 2015 7th International Conference …, 2015 - ieeexplore.ieee.org
This work presents the development of a full body sensor-based motion tracking system that
functions through wearable inertial sensors. The system is comprised of a total of ten …
functions through wearable inertial sensors. The system is comprised of a total of ten …
Quaternion based gesture recognition using worn inertial sensors in a motion tracking system
DL Arsenault, AD Whitehead - 2014 IEEE Games Media …, 2014 - ieeexplore.ieee.org
Wearable wireless devices and ubiquitous computing are expected to grow significantly in
the upcoming years. Standard inputs such as a mouse and keyboard are not well suited for …
the upcoming years. Standard inputs such as a mouse and keyboard are not well suited for …
Towards individualised persuasive technology for obesity prevention in teenagers
CL Lafortuna, M Caon, SA Tabozzi… - Special Session on …, 2014 - scitepress.org
Obesity is a major clinical problem for individuals and health care systems worldwide,
alarmingly fuelled by body mass excess in the juvenile age. In spite of its multi-factorial …
alarmingly fuelled by body mass excess in the juvenile age. In spite of its multi-factorial …
[PDF][PDF] Exergames em rede: a educação física no cyberspace
CAO Vaghetti - 2013 - bdtd.furg.br
O jogo, nas suas diversas formas, constitui uma parte importante da aprendizagem e do
processo de interação social das crianças. No contexto do desenvolvimento cognitivo, por …
processo de interação social das crianças. No contexto do desenvolvimento cognitivo, por …