[HTML][HTML] The next generation of healthcare ecosystem in the metaverse

Y Li, DV Gunasekeran, N RaviChandran, TF Tan… - Biomedical Journal, 2024 - Elsevier
The Metaverse has gained wide attention for being the application interface for the next
generation of Internet. The potential of the Metaverse is growing, as Web 3· 0 development …

Subjective and objective quality-of-experience assessment for 3d talking heads

Y Zhou, Z Zhang, W Sun, X Liu, X Min… - Proceedings of the 32nd …, 2024 - dl.acm.org
In recent years, immersive communication has emerged as a compelling alternative to
traditional video communication methods. One prospective avenue for immersive …

The value of immersive communication systems in online meetings: A problem statement and literature review

P Barzon, S Gunkel, E Alexiou… - … on Metrology for …, 2023 - ieeexplore.ieee.org
Traditional online meeting platforms present several limitations, including lower
engagement and productivity, worse social interactions and communication, and technical …

3D Video Conferencing via On-hand Devices

Y **, X Duan, K Hu, F Wang… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Video conferencing has become indispensable in human communication. Researchers are
exploring immersive capabilities to enhance video conferencing experiences by delivering …

Graph neural network for in-network placement of real-time metaverse tasks in next-generation network

SM Rashid, I Aliyu, IK Jeong, TW Um, J Kim - arxiv preprint arxiv …, 2024 - arxiv.org
This study addresses the challenge of real-time metaverse applications by proposing an in-
network placement and task-offloading solution for delay-constrained computing tasks in …

" You AR'right in front of me": RGBD-based capture and rendering for remote training

SNB Gunkel, S Dijkstra-Soudarissanane… - Proceedings of the 14th …, 2023 - dl.acm.org
Immersive technologies such as virtual reality have enabled novel forms of education and
training, where students can learn new skills in simulated environments. But some …

From 2D Video Conferencing to Photorealistic Immersive 3D Communication

SNB Gunkel - 2024 - research.vu.nl
Video conferencing has become a commonly used tool for both private and professional
remote communication. Despised yet immensely popular, current video conferencing and …

Effect of latency on social presence in traditional video conference and VR conference: a comparative study

S Wang, J Song, A Trioux, M Wang… - … Conference on Visual …, 2023 - ieeexplore.ieee.org
Virtual reality (VR) conference, as a typical social VR application, has gained popularity in
recent years. It offers users located at different locations a fully immersive experience and a …

[PDF][PDF] VU Research Portal

SNB Gunkel - research.vu.nl
The work in this dissertation has been carried out under TNO (Netherlands Organisation for
Applied Scientific Research) and CWI (Centrum Wiskunde & Informatica). Furthermore, the …

Дослідження вразливостей інтерфейсів людино-машинної взаємодії для Індустрії 5.0

МО Горішний - 2023 - elartu.tntu.edu.ua
кваліфікаційна робота присвячена аналізу ризиків при використанні інтерфейсів
людино-машинної взаємодії, які використовуються або потенційно можуть …