[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …
and motivation, behavior change and learning, there is still a lack of an overview of the …
Gamification applications in E-learning: A literature review
In recent years, there has been a lot of attention given to the trend of including game
elements into non-gaming facilities. The usage of gamification in education is a massive …
elements into non-gaming facilities. The usage of gamification in education is a massive …
The impact of gamification on learning and instruction: A systematic review of empirical evidence
The adoption of gamification in learning and instruction is perceived to have mass appeal
among the learners in stimulating motivation, learner engagement and social influence. This …
among the learners in stimulating motivation, learner engagement and social influence. This …
Gamification and online impulse buying: The moderating effect of gender and age
While gamification has emerged as one of the most promising futuristic trends in e-
commerce, how it impacts consumers' impulse buying behavior remains largely …
commerce, how it impacts consumers' impulse buying behavior remains largely …
[HTML][HTML] Engagement and disengagement in online learning
N Bergdahl - Computers & Education, 2022 - Elsevier
It can be challenging for teachers to engage students online; to know whether students are
engaged or not. Online engagement can be perceived differently than in-class engagement …
engaged or not. Online engagement can be perceived differently than in-class engagement …
Perceptions of students for gamification approach: Kahoot as a case study
© 2018 Kassel University Press GmbH. A novel learning experience that increases student
motivation can be created in a learning environment that includes a gamification approach …
motivation can be created in a learning environment that includes a gamification approach …
Need-supporting gamification in education: An assessment of motivational effects over time
Although many studies have focused on the potential of implementing gamification in
education, the existing literature remains inconclusive about its effectiveness. In order to …
education, the existing literature remains inconclusive about its effectiveness. In order to …
Empirical validation of the gamification user types hexad scale in English and Spanish
Gamification, the use of game elements in non-game systems, is now established as a
relevant research field in human-computer interaction (HCI). Several empirical studies have …
relevant research field in human-computer interaction (HCI). Several empirical studies have …
[HTML][HTML] The key elements of gamification in corporate training–The Delphi method
YF Wang, YF Hsu, K Fang - Entertainment Computing, 2022 - Elsevier
Gamification of training, the application of gamification to modify training content and
methodology, has become a hot topic in corporate training and school education in recent …
methodology, has become a hot topic in corporate training and school education in recent …
Gamification for educational purposes: What are the factors contributing to varied effectiveness?
Z Luo - Education and Information Technologies, 2022 - Springer
Gamification refers to the use of game-design elements or mechanisms in non-game
contexts to promote the expected behaviours. Though theoretically promising, empirical …
contexts to promote the expected behaviours. Though theoretically promising, empirical …