HeadJoystick: Improving flying in VR using a novel leaning-based interface

AM Hashemian, M Lotfaliei, A Adhikari… - … on Visualization and …, 2020 - ieeexplore.ieee.org
Flying in virtual reality (VR) using standard handheld controllers can be cumbersome and
contribute to unwanted side effects such as motion sickness and disorientation. This article …

Imprecise but fun: Playful interaction using electromyography

J Karolus, S Thanheiser, D Peterson, N Viot… - Proceedings of the …, 2022 - dl.acm.org
Novel input methods for game design often excite users, especially if they extend the way
one interacts with the system. Electromyography (EMG) has the inherent potential to provide …

Perch to fly: Embodied virtual reality flying locomotion with a flexible perching stance

Y Zhang, BE Riecke, T Schiphorst… - Proceedings of the 2019 …, 2019 - dl.acm.org
Many studies have proposed different ways of supporting flying in embodied virtual reality
(VR) interfaces with limited success. Our research explores the usage of a user's lower body …

Giant Finger: A Novel Visuo-Somatosensory Approach to Simulating Lower Body Movements in Virtual Reality

S Kang, G Kim, SJ Kim - 2023 IEEE International Symposium …, 2023 - ieeexplore.ieee.org
Surreal experience in virtual reality (VR) occurs when visual experience is accompanied by
congruent somatosensation. Thus, VR contents that require physical actions are often …

Lean to fly: Leaning-based embodied flying can improve performance and user experience in 3D navigation

A Adhikari, AM Hashemian, T Nguyen-Vo… - Frontiers in Virtual …, 2021 - frontiersin.org
When users in virtual reality cannot physically walk and self-motions are instead only
visually simulated, spatial updating is often impaired. In this paper, we report on a study that …

Embodied interface for levitation and navigation in a 3d large space

M Perusquía-Hernández, T Enomoto… - Proceedings of the 8th …, 2017 - dl.acm.org
We propose an embodied interface that allows both physical and virtual displacement within
an Immersive Virtual Environment (IVE). It consists of a modular wearable used to control a …

Improving spatial orientation in virtual reality with leaning-based interfaces

A Adhikari - 2021 - summit.sfu.ca
Advancement in technology has made Virtual Reality (VR) increasingly portable, affordable
and accessible to a broad audience. However, large scale VR locomotion still faces major …

[PDF][PDF] Drone Rider: Foot Vibration Stimuli to Enhance Immersion and Flight Sensation in VR

K Shimato, Y Goto, S Okamoto - Applied Sciences, 2024 - hci.fpark.tmu.ac.jp
Simulating the experience of flight is a key objective of virtual reality (VR) technology. To
enhance the sense of flying and immersion, we developed Drone Rider, a VR system that …

Lean to Fly: Leaning-Based Embodied Flying can Improve Performance and User Experience in 3D Navigation

M von der Heyde¹, BE Riecke¹ - Beyond audiovisual: novel …, 2024 - books.google.com
When users in virtual reality cannot physically walk and self-motions are instead only
visually simulated, spatial updating is often impaired. In this paper, we report on a study that …

Cultural Heritage Preservation: A Virtual Reality Tour of the Dato'Onn Gallery

AM Yasin, NHM Zain, NH Ishak… - 2023 IEEE 11th …, 2023 - ieeexplore.ieee.org
Cultural heritage is one of the most important assets for our country as it helps preserve our
identity and prevents ancient treasures from being lost to technological advancements for …