Latency Reduction in Immersive Systems through Request Scheduling with Digital Twin Networks in Collaborative Edge Computing
Immersive systems, which offer immersive interactive experiences by tightly coupling the
real and virtual worlds, encompassing Augmented Reality (AR) and Virtual Reality (VR) …
real and virtual worlds, encompassing Augmented Reality (AR) and Virtual Reality (VR) …
Lumos: Optimizing Live 360-degree Video Upstreaming via Spatial-Temporal Integrated Neural Enhancement
As VR devices become increasingly prevalent, live 360-degree video has surged in
popularity. However, current live 360-degree video systems heavily rely on uplink bandwidth …
popularity. However, current live 360-degree video systems heavily rely on uplink bandwidth …
Deadline aware two-timescale resource allocation for vr video streaming
Q Feng, P Yang, Z Huang, J Chen… - … 2023-2023 IEEE …, 2023 - ieeexplore.ieee.org
In this paper, we investigate resource allocation problem in the context of multiple virtual
reality (VR) video flows sharing a certain link, considering specific deadline of each video …
reality (VR) video flows sharing a certain link, considering specific deadline of each video …
Joint Sensing and Communication for mmWave VR in Metaverse: A Meta-Learning Approach
In this paper, we propose a joint sensing and communication framework for virtual reality
(VR) applications in Metaverse. Although millimeter-wave (mmWave) communication can …
(VR) applications in Metaverse. Although millimeter-wave (mmWave) communication can …
Joint Encoding and Enhancement for Low-Light Video Analytics in Mobile Edge Networks
In this paper, we present our design and analysis of a Joint Encoding and Enhancement
(JEE) system for low-light video analytics in mobile edge networks. First, it is observed that …
(JEE) system for low-light video analytics in mobile edge networks. First, it is observed that …
Distributed and Efficient Request Scheduling in Collaborative Edge Computing
Y Liang, F Huang, Y Mei, G Zhang… - 2024 IEEE 44th …, 2024 - ieeexplore.ieee.org
Cloud computing typically involves transferring users' requests to centralized cloud servers,
a process that is inherently fraught with substantial delays due to the unpredictable nature of …
a process that is inherently fraught with substantial delays due to the unpredictable nature of …
End-to-End Multi-User 360-Degree Video Delivery Using Users' Fixation Points
T Okamoto, T Ishioka, T Fukui, R Tsugami… - IEEE …, 2024 - ieeexplore.ieee.org
Viewport-based 360-degree video delivery is a typical method to reduce video traffic for
virtual reality (VR) applications. However, viewport-based solutions cause key issues in …
virtual reality (VR) applications. However, viewport-based solutions cause key issues in …
Spatial Perceptual Quality Aware Adaptive Volumetric Video Streaming
X Wang, W Liu, H Liu, P Yang - GLOBECOM 2023-2023 IEEE …, 2023 - ieeexplore.ieee.org
Volumetric video offers a highly immersive viewing experience, but poses challenges in
ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper …
ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper …
Edge-Assisted Low-Latency Object Detection for Networked Vehicles Using Point Cloud
In this paper, with the objective of enhancing the perception quality for autonomous vehicles
based on point cloud data, we design an edge-assisted on-road perception framework. This …
based on point cloud data, we design an edge-assisted on-road perception framework. This …
Enhancing Personalization in Media Streaming Services Through Graph Neural Network
The increasing diversity of user tastes in media services is a problem for traditional
algorithms that aim to provide accurate and customised content choices. This research …
algorithms that aim to provide accurate and customised content choices. This research …