Heart rate variability (HRV) during virtual reality immersion

M Malińska, K Zużewicz, J Bugajska… - International Journal of …, 2015 - Taylor & Francis
The goal of the study was assessment of the hour-long training involving handling virtual
environment (sVR) and watching a stereoscopic 3D movie on the mechanisms of autonomic …

Effect of mental fatigue caused by mobile 3D viewing on selective attention: An ERP study

S Mun, ES Kim, MC Park - International Journal of Psychophysiology, 2014 - Elsevier
This study investigated behavioral responses to and auditory event-related potential (ERP)
correlates of mental fatigue caused by mobile three-dimensional (3D) viewing. Twenty-six …

Overview of measurement methods for factors affecting the human visual system in 3D displays

MC Park, S Mun - Journal of Display Technology, 2015 - opg.optica.org
Three-dimensional (3D) display systems are widely used nowadays, and their
psychophysiological effects on human health have been investigated in detail. However …

Stereoscopic 3D entertainment and its effect on viewing comfort: Comparison of children and adults

M Pölönen, T Järvenpää, B Bilcu - Applied ergonomics, 2013 - Elsevier
Children's and adults' viewing comfort during stereoscopic three-dimensional film viewing
and computer game playing was studied. Certain mild changes in visual function …

The Hobbit hyperreality paradox: Polarization among audiences for a 3D high frame rate film

C Michelle, CH Davis, C Hight, AL Hardy - Convergence, 2017 - journals.sagepub.com
The 3D high frame rate version of Peter Jackson's first Hobbit film was touted as offering one
of the most realistic and engaging movie-going experiences to date, its innovative projection …

Review of game theory applications for situation awareness

E Blasch, D Shen, KD Pham… - Sensors and Systems for …, 2015 - spiedigitallibrary.org
Game theoretical methods have been used for spectral awareness, space situational
awareness (SSA), cyber situational awareness (CSA), and Intelligence, Surveillance, and …

Evaluation of viewing experiences induced by a curved three-dimensional display

S Mun, MC Park, S Yano - Optical engineering, 2015 - spiedigitallibrary.org
Despite an increased need for three-dimensional (3-D) functionality in curved displays,
comparisons pertinent to human factors between curved and flat panel 3-D displays have …

Let me catch this! Experiencing interactive 3D cinema through collecting content with a mobile phone

JR Häkkilä, M Posti, S Schneegass, F Alt… - Proceedings of the …, 2014 - dl.acm.org
The entertainment industry is going through a transformation, and technology development
is affecting how we can enjoy and interact with the entertainment media content in new …

Attention, memory, and narrative interpretation of Michel Gondry's The Green Hornet: Comparing 2D and 3D film viewing using eye-tracking and self-report

M Kiss, D Hayes, B Rooney - Convergence, 2024 - journals.sagepub.com
Historically 3D effect in film has been used as a relatively superficial aesthetic attraction.
Here we consider and test the idea that 3D can be used to guide viewer attention and …

Evaluation of stereoscopic visual fatigue in virtual reality with exploration of brain dynamics

M Guo, H Gao, S Yang, K Yue, Y Liu, Y Wang - Displays, 2025 - Elsevier
Virtual Reality (VR) provides a highly immersive experience with depth perception and three-
dimensional representation, offering tremendous potential for applications in education …