Digital storytelling at school: what kind of educational benefits?
In this paper, we investigate the potential of digital storytelling in the context of formal
education for fostering substantial educational benefits. Our discussion is based on a five …
education for fostering substantial educational benefits. Our discussion is based on a five …
Emotional map** of the archaeologist game
G Guazzaroni - Computers in Human Behavior, 2013 - Elsevier
Mobile and ubiquitous learning has been linked to new information and communication
technologies embedded in everyday life objects. A variety of invisible embedded tools have …
technologies embedded in everyday life objects. A variety of invisible embedded tools have …
An innovative educational format based on a mixed reality environment: A case study and benefit evaluation
We are in the midst of an information revolution, in which emerging technologies are
creating new products and services that are redefining many aspects of our lives. The …
creating new products and services that are redefining many aspects of our lives. The …
Teaching with ICT: the policultura and moodle didactic format experimented in schools
F Falcinelli, C Laici - International Journal of Cyber Ethics in …, 2012 - igi-global.com
Presented is the research and professional development results carried out by teachers on
the use of educational technologies in the classroom in the course of an experimentation …
the use of educational technologies in the classroom in the course of an experimentation …
“Learning for All”: is everyone learning?
This paper is about collecting and sharing empirical evidence about learning experiences at
school (in Italy, for the time being). Our specific purpose is to understand how technologies …
school (in Italy, for the time being). Our specific purpose is to understand how technologies …
Structuring repositories of educational experiences: A case study
Until now, a large amount of effort has been spent on structuring educational repositories.
During the years, standard formats to describe learning resources have been provided …
During the years, standard formats to describe learning resources have been provided …
[PDF][PDF] Educational games on a large multitouch screen.
Understanding how technology, coupled with skillful pedagogical solutions, can help to
innovate and improve learning at school is the main goal of the “Learning for All”(L4A) …
innovate and improve learning at school is the main goal of the “Learning for All”(L4A) …
Exploratory portals: The need for a new generation
This paper proposes a set of requirements for a new generation of exploratory portals, fully
exploiting and develo** the principles and the aims of Exploratory Computing. The first …
exploiting and develo** the principles and the aims of Exploratory Computing. The first …
Classroom 3.0: the real world meets the virtuality through ambient sensing in education
R Vergallo - 2012 IEEE 12th International Conference on …, 2012 - ieeexplore.ieee.org
Nowadays, Web 2.0 applications--such as wikis, blogs, online forums and content
repositories--have been widely adopted to support learning in higher education …
repositories--have been widely adopted to support learning in higher education …
Modelli didattici per l'inclusione: alcuni risultati dal progetto “Learning for all
L Ferrari - Italian Journal of Educational Technology, 2012 - ijet.itd.cnr.it
It has become evident that the rapid spread of ICT use in the school system is not yielding
improvements in learning processes or leading to a boost in educational innovation. Starting …
improvements in learning processes or leading to a boost in educational innovation. Starting …