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Volume visualization: a technical overview with a focus on medical applications
With the increasing availability of high-resolution isotropic three-or four-dimensional medical
datasets from sources such as magnetic resonance imaging, computed tomography, and …
datasets from sources such as magnetic resonance imaging, computed tomography, and …
A survey of general‐purpose computation on graphics hardware
The rapid increase in the performance of graphics hardware, coupled with recent
improvements in its programmability, have made graphics hardware a compelling platform …
improvements in its programmability, have made graphics hardware a compelling platform …
The opencl specification
A Munshi - 2009 IEEE Hot Chips 21 Symposium (HCS), 2009 - ieeexplore.ieee.org
This paper presents a detailed description of the Open Computing Language (OpenCL)
framework. Provides an overview of OpenCL; explains its architecture; and reports on …
framework. Provides an overview of OpenCL; explains its architecture; and reports on …
Accelerating large graph algorithms on the GPU using CUDA
P Harish, PJ Narayanan - International conference on high-performance …, 2007 - Springer
Large graphs involving millions of vertices are common in many practical applications and
are challenging to process. Practical-time implementations using high-end computers are …
are challenging to process. Practical-time implementations using high-end computers are …
Fast BVH construction on GPUs
We present two novel parallel algorithms for rapidly constructing bounding volume
hierarchies on manycore GPUs. The first uses a linear ordering derived from spatial Morton …
hierarchies on manycore GPUs. The first uses a linear ordering derived from spatial Morton …
Scan primitives for GPU computing
The scan primitives are powerful, general-purpose data-parallel primitives that are building
blocks for a broad range of applications. We describe GPU implementations of these …
blocks for a broad range of applications. We describe GPU implementations of these …
Gigavoxels: Ray-guided streaming for efficient and detailed voxel rendering
We propose a new approach to efficiently render large volumetric data sets. The system
achieves interactive to real-time rendering performance for several billion voxels. Our …
achieves interactive to real-time rendering performance for several billion voxels. Our …
CUDA cuts: Fast graph cuts on the GPU
Graph cuts has become a powerful and popular optimization tool for energies defined over
an MRF and have found applications in image segmentation, stereo vision, image …
an MRF and have found applications in image segmentation, stereo vision, image …
Real-time parallel hashing on the GPU
We demonstrate an efficient data-parallel algorithm for building large hash tables of millions
of elements in real-time. We consider two parallel algorithms for the construction: a classical …
of elements in real-time. We consider two parallel algorithms for the construction: a classical …
Perfect spatial hashing
We explore using hashing to pack sparse data into a compact table while retaining efficient
random access. Specifically, we design a perfect multidimensional hash function--one that is …
random access. Specifically, we design a perfect multidimensional hash function--one that is …