Evaluation of virtual agents' hostility in video games
Non-Playable Characters (NPCs) are a subtype of virtual agents that populate video games
by endorsing social roles in the narrative. To infer NPCs' roles, players evaluate NPCs' …
by endorsing social roles in the narrative. To infer NPCs' roles, players evaluate NPCs' …
Advancing Mild Cognitive Impairment Detection: Integrating VR, MRI, and Neuropsychological Insights for Comprehensive Diagnosis
Identifying mild cognitive impairment (MCI) early is key to averting its progression into
dementia, as MCI marks the intermediate phase between normal cognitive aging and …
dementia, as MCI marks the intermediate phase between normal cognitive aging and …
Wearable and Pervasive Architecture for Digital Companions in Chronic Disease Care
G Monroy Rodríguez, S Mendoza… - … Conference on Human …, 2024 - Springer
Nowadays, advancements in sensor technologies, microcontrollers, and radiofrequency
systems have facilitated the development of systems capable of measuring various physical …
systems have facilitated the development of systems capable of measuring various physical …
[PDF][PDF] Ambiente computacional para compañeros digitales orientado al cuidado de la salud empleando infraestructura pervasiva
G Monroy Rodríguez - 2024 - repositorio.cinvestav.mx
Según la Organización Mundial de la Salud, en México, cerca del 16% de la población
padece diabetes. Por otro lado, el mundo se encuentra en la cuarta revolución industrial, lo …
padece diabetes. Por otro lado, el mundo se encuentra en la cuarta revolución industrial, lo …