Gaze-hand alignment: Combining eye gaze and mid-air pointing for interacting with menus in augmented reality
Gaze and freehand gestures suit Augmented Reality as users can interact with objects at a
distance without need for a separate input device. We propose Gaze-Hand Alignment as a …
distance without need for a separate input device. We propose Gaze-Hand Alignment as a …
Look & turn: One-handed and expressive menu interaction by gaze and arm turns in vr
A user's free hands provide an intuitive platform to position and design virtual menu
interfaces. We explore how the hands and eyes can be integrated in the design of hand …
interfaces. We explore how the hands and eyes can be integrated in the design of hand …
Interactive Mediation Techniques for Error-Aware Gesture Input Systems
Input false-positive errors, where a system recognizes an input action that the user did not
perform, have been shown to be particularly costly for user experience. Recent work has …
perform, have been shown to be particularly costly for user experience. Recent work has …