Microinteractions in mobile and wearable computing

M Aleksy, J Bronmark, S Mahate - 2016 IEEE 30th International …, 2016 - ieeexplore.ieee.org
Microinteractions provide small details that may have a big impact on user experience of a
(software) product. There are many examples of successful implementation of …

Touching the virtual

L Kugler - Communications of the ACM, 2015 - dl.acm.org
Touching the virtual Page 1 16 COMMUNICATIONS OF THE ACM | AUGUST 2015 | VOL.
58 | NO. 8 news IMA GE COUR TE S Y OF BRIS T OL INTERA CTION AND GRAPHICS …

[PDF][PDF] Quantum games: Ball games without a ball

H Pohl, C Holz, S Reinicke, E Wittmers, M Killing… - 2012 - researchgate.net
We present Quantum games, physical games that resemble corresponding real–world
sports—except that the ball exists only in the players' imagination. We demonstrate Quantum …

[HTML][HTML] Bridging the Virtual and Physical: from Screens to Costume.

D Mazza - 2019 - do.meni.co
There are ways humans act in and experience the physical world that are not reflected in the
design of digital media. The term'digital media'in this case encompasses our televisions …

Opportunities and Challenges and Their Countermeasures of Family Enterprises Employing Professional Managers

M Qingjun, W Jian**, L Mang - … International Conference on …, 2010 - ieeexplore.ieee.org
Family Enterprises need to employ professional managers in order to carry out sustainable
development strategy. During the process, there are various challenges as well as …