An introduction to online video game qos and qoe influencing factors

F Metzger, S Geißler, A Grigorjew, F Loh… - … Surveys & Tutorials, 2022 - ieeexplore.ieee.org
Online video games and cloud gaming are rapidly growing in pervasiveness. Their resource
demands can put significant stress on the global communication infrastructure. And network …

Packet-level traffic analysis of online games from the genre characteristics perspective

X Che, B Ip - Journal of Network and Computer Applications, 2012 - Elsevier
Recent online games exert increasing impact on network traffic. While considerable
research efforts have been placed on the study of game network traffic, most studies …

Distributed virtual environments: From client server to cloud and p2p architectures

L Ricci, E Carlini - 2012 International Conference on High …, 2012 - ieeexplore.ieee.org
Distributed Virtual Environments (DVEs), like Massively Multiplayer Online Games (MMOG)
are attracting millions of users from all over the world. However, as the number of …

A survey of state persistency in peer-to-peer massively multiplayer online games

JS Gilmore, HA Engelbrecht - IEEE Transactions on Parallel …, 2011 - ieeexplore.ieee.org
Recently, there has been significant research focus on Peer-to-Peer (P2P) Massively
Multiplayer Online Games (MMOGs). A number of architectures have been presented in the …

Facilitating serverless match-based online games with novel blockchain technologies

F Wu, HY Yuen, H Chan, VCM Leung… - ACM Transactions on …, 2023 - dl.acm.org
Applying peer-to-peer (P2P) architecture to online video games has already attracted both
academic and industrial interests, since it removes the need for expensive server …

Fast and message-efficient global snapshot algorithms for large-scale distributed systems

AD Kshemkalyani - IEEE Transactions on Parallel and …, 2010 - ieeexplore.ieee.org
Large-scale distributed systems such as supercomputers and peer-to-peer systems typically
have a fully connected logical topology over a large number of processors. Existing …

Network slice embedding under traffic uncertainties—A light robust approach

A Baumgartner, T Bauschert… - … on Network and …, 2017 - ieeexplore.ieee.org
5G networks are conceived to be highly flexible and programmable end-to-end connect-and-
compute infrastructures. In that context, the concept of network slicing is of particular …

Watchmen: Scalable cheat-resistant support for distributed multi-player online games

A Yahyavi, K Huguenin… - 2013 IEEE 33rd …, 2013 - ieeexplore.ieee.org
Multi-player online games are inherently distributed applications, and a wide range of
distributed architectures have been proposed. However, only few successful commercial …

3-D streaming supplying partner protocols for mobile collaborative exergaming for health

HR Maamar, A Boukerche… - IEEE Transactions on …, 2012 - ieeexplore.ieee.org
Childhood obesity is nowadays considered one of the major health problems that many
societies suffer from today. The obesity epidemic leads to several life threatening conditions …

An adaptive multimedia streaming dissemination system for vehicular networks

CJ Huang, YW Wang, HM Chen, AL Cheng… - Applied Soft …, 2013 - Elsevier
An adaptive seamless streaming dissemination system for vehicular networks is presented
in this work. An adaptive streaming system is established at each local server to prefetch …