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Auto-conditioned recurrent networks for extended complex human motion synthesis
We present a real-time method for synthesizing highly complex human motions using a
novel training regime we call the auto-conditioned Recurrent Neural Network (acRNN) …
novel training regime we call the auto-conditioned Recurrent Neural Network (acRNN) …
Rhythm is a dancer: Music-driven motion synthesis with global structure
Synthesizing human motion with a global structure, such as a choreography, is a
challenging task. Existing methods tend to concentrate on local smooth pose transitions and …
challenging task. Existing methods tend to concentrate on local smooth pose transitions and …
Learning to dress: Synthesizing human dressing motion via deep reinforcement learning
Creating animation of a character putting on clothing is challenging due to the complex
interactions between the character and the simulated garment. We take a model-free deep …
interactions between the character and the simulated garment. We take a model-free deep …
Clothesnet: An information-rich 3d garment model repository with simulated clothes environment
We present ClothesNet: a large-scale dataset of 3D clothes objects with information-rich
annotations. Our dataset consists of around 4000 models covering 11 categories annotated …
annotations. Our dataset consists of around 4000 models covering 11 categories annotated …
An implicit frictional contact solver for adaptive cloth simulation
Cloth dynamics plays an important role in the visual appearance of moving characters.
Properly accounting for contact and friction is of utmost importance to avoid cloth-body and …
Properly accounting for contact and friction is of utmost importance to avoid cloth-body and …
Contact detection between curved fibres: high order makes a difference
O Crespel, E Hohnadel, T Métivet… - ACM Transactions on …, 2024 - dl.acm.org
Computer Graphics has a long history in the design of effective algorithms for handling
contact and friction between solid objects. For the sake of simplicity and versatility, most …
contact and friction between solid objects. For the sake of simplicity and versatility, most …
Computational design of skintight clothing
We propose an optimization-driven approach for automated, physics-based pattern design
for tight-fitting clothing. Designing such clothing poses particular challenges since large …
for tight-fitting clothing. Designing such clothing poses particular challenges since large …
Pose guided person image generation via dual-task correlation and affinity learning
Pose Guided Person Image Generation (PGPIG) is the task of transforming a person's image
from the source pose to a target pose. Existing PGPIG methods often tend to learn an end-to …
from the source pose to a target pose. Existing PGPIG methods often tend to learn an end-to …
Cloth manipulation using random-forest-based imitation learning
We present a novel approach for manipulating high-DOE deformable objects such as cloth.
Our approach uses a random-forest-based controller that maps the observed visual features …
Our approach uses a random-forest-based controller that maps the observed visual features …
Dexterous manipulation of cloth
This paper introduces a new technique to synthesize dexterous manipulation of cloth. Given
a simple description of the desired cloth motion, our algorithm computes appropriate joint …
a simple description of the desired cloth motion, our algorithm computes appropriate joint …