A comprehensive overview of the applications of artificial life

KJ Kim, SB Cho - Artificial Life, 2006‏ - ieeexplore.ieee.org
We review the applications of artificial life (ALife), the creation of synthetic life on computers
to study, simulate, and understand living systems. The definition and features of ALife are …

The effect of image features on judgments of homophily, credibility, and intention to use as avatars in future interactions

KL Nowak, MA Hamilton, CC Hammond - Media Psychology, 2009‏ - Taylor & Francis
Avatar characteristics influence the perception of the people they represent in a process that
is remarkably similar to the way physical bodies influence person perception offline. This is …

Machine learning for data-driven movement generation: a review of the state of the art

O Alemi, P Pasquier - arxiv preprint arxiv:1903.08356, 2019‏ - arxiv.org
The rise of non-linear and interactive media such as video games has increased the need
for automatic movement animation generation. In this survey, we review and analyze …

[HTML][HTML] The digitalization of motion picture production and its value chain implications

A Schulz, A Eder, V Tiberius, SC Solorio, M Fabro… - Journalism and …, 2021‏ - mdpi.com
Technological change and development have been ongoing in the motion picture industry
since its beginnings some 125 years ago. What further advancements of digitalization can …

Hierarchical block-based incomplete human mocap data recovery using adaptive nonnegative matrix factorization

SJ Peng, GF He, X Liu, HZ Wang - Computers & Graphics, 2015‏ - Elsevier
Human motion capture (mocap) data has been widely utilized for realistic character
animation, and the missing marker problem caused by occlusions or a marker falling off …

Behavioral programming of autonomous characters based on probabilistic automata and personality

L Chittaro, M Serra - Computer animation and virtual worlds, 2004‏ - Wiley Online Library
This paper presents a system for realistic behavioral programming of virtual characters,
based on personality and probabilistic automata. We describe personality by using the Five …

[ספר][B] Modern machine learning techniques and their applications in cartoon animation research

J Yu, D Tao - 2013‏ - books.google.com
The integration of machine learning techniques and cartoon animation research is fast
becoming a hot topic. This book helps readers learn the latest machine learning techniques …

Examining perception and identification in avatar‐mediated interaction

KL Nowak - The handbook of the psychology of communication …, 2015‏ - Wiley Online Library
This chapter examines how avatars are being used to self‐present, identify, recognize, and
make attributions of others in online interactions and the effects of this use on person and …

[PDF][PDF] The effect of avatar perception on attributions of source and text credibility

R McGloin, KL Nowak, SC Stiffano… - Proceedings of ISPR …, 2009‏ - matthewlombard.com
Previous research has established that avatars influence perceptions of those they
represent, but little is known about how these perceptions influence the processing of …

Adding support for high-level skeletal animation

FJ Seron, R Rodriguez, E Cerezo… - IEEE Transactions on …, 2002‏ - ieeexplore.ieee.org
We present a data structure specially geared toward the definition and management of
synthetic actors in real-time computer graphics. The relation between our proposed data …