Serious games in science education: a systematic literature
Teaching science through computer games, simulations, and artificial intelligence (AI) is an
increasingly active research field. To this end, we conducted a systematic literature review …
increasingly active research field. To this end, we conducted a systematic literature review …
Adoption of virtual and augmented reality for mathematics education: A sco** review
Augmented reality and virtual reality, collectively called extended reality (XR), has made
substantial strides in the education sector in both theory and practice. Existing active …
substantial strides in the education sector in both theory and practice. Existing active …
Effects of learning physics using Augmented Reality on students' self‐efficacy and conceptions of learning
Abstract The Augmented Reality (AR)‐based learning environment not only provides
educators with novel ways to present learning materials but also give learners the …
educators with novel ways to present learning materials but also give learners the …
Mixed reality in design prototy**: A systematic review
Highlights•A systematic literature review leading to 108 papers where MR has been used to
support prototy**.•Contrast 'tech push'& 'design pull'views to distil dimensions of value …
support prototy**.•Contrast 'tech push'& 'design pull'views to distil dimensions of value …
Designing and evaluating a high interactive augmented reality system for programming learning
GYM Kao, CA Ruan - Computers in Human behavior, 2022 - Elsevier
Programming plays a pivotal role in Science, Technology, Engineering, and Mathematics
(STEM) education. However, programming concepts and syntax are extremely abstract. We …
(STEM) education. However, programming concepts and syntax are extremely abstract. We …
Influence of augmented reality app on intention towards e-learning amidst COVID-19 pandemic
Augmented reality apps are a novel technology in e-learning that enhances students'
learning faster in virtual classrooms. Since the start of the COVID-19 pandemic, traditional …
learning faster in virtual classrooms. Since the start of the COVID-19 pandemic, traditional …
Evaluating mixed and augmented reality: A systematic literature review (2009-2019)
We present a systematic review of 45S papers that report on evaluations in mixed and
augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 …
augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 …
The Effect of Augmented Reality based applications on achievement and attitude towards science course in distance education process
H Çetin, A Türkan - Education and Information Technologies, 2022 - Springer
This study aims to enrich a theme in the science course in the distance education process
with augmented reality-based applications and to examine the effects of these applications …
with augmented reality-based applications and to examine the effects of these applications …
[HTML][HTML] Learning with augmented reality: Impact of dimensionality and spatial abilities
Abstract Three-dimensional (3D) representations are often more effective for learning about
spatial objects than two-dimensional (2D) representations. In augmented reality (AR), which …
spatial objects than two-dimensional (2D) representations. In augmented reality (AR), which …
Design patterns for situated visualization in augmented reality
B Lee, M Sedlmair… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …
community, fueled by advancements in augmented reality (AR) technology and immersive …