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Serious games in science education: a systematic literature
Teaching science through computer games, simulations, and artificial intelligence (AI) is an
increasingly active research field. To this end, we conducted a systematic literature review …
increasingly active research field. To this end, we conducted a systematic literature review …
Adoption of virtual and augmented reality for mathematics education: A sco** review
Augmented reality and virtual reality, collectively called extended reality (XR), has made
substantial strides in the education sector in both theory and practice. Existing active …
substantial strides in the education sector in both theory and practice. Existing active …
Effects of learning physics using Augmented Reality on students' self‐efficacy and conceptions of learning
Abstract The Augmented Reality (AR)‐based learning environment not only provides
educators with novel ways to present learning materials but also give learners the …
educators with novel ways to present learning materials but also give learners the …
How beginning programmers and code llms (mis) read each other
Generative AI models, specifically large language models (LLMs), have made strides
towards the long-standing goal of text-to-code generation. This progress has invited …
towards the long-standing goal of text-to-code generation. This progress has invited …
Mixed reality in design prototy**: A systematic review
Highlights•A systematic literature review leading to 108 papers where MR has been used to
support prototy**.•Contrast 'tech push'& 'design pull'views to distil dimensions of value …
support prototy**.•Contrast 'tech push'& 'design pull'views to distil dimensions of value …
Design patterns for situated visualization in augmented reality
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …
community, fueled by advancements in augmented reality (AR) technology and immersive …
Designing and evaluating a high interactive augmented reality system for programming learning
GYM Kao, CA Ruan - Computers in Human behavior, 2022 - Elsevier
Programming plays a pivotal role in Science, Technology, Engineering, and Mathematics
(STEM) education. However, programming concepts and syntax are extremely abstract. We …
(STEM) education. However, programming concepts and syntax are extremely abstract. We …
[HTML][HTML] Learning with augmented reality: Impact of dimensionality and spatial abilities
Abstract Three-dimensional (3D) representations are often more effective for learning about
spatial objects than two-dimensional (2D) representations. In augmented reality (AR), which …
spatial objects than two-dimensional (2D) representations. In augmented reality (AR), which …
Influence of augmented reality app on intention towards e-learning amidst COVID-19 pandemic
Augmented reality apps are a novel technology in e-learning that enhances students'
learning faster in virtual classrooms. Since the start of the COVID-19 pandemic, traditional …
learning faster in virtual classrooms. Since the start of the COVID-19 pandemic, traditional …
Develo** students' critical thinking skills and argumentation abilities through augmented reality–based argumentation activities in science classes
Due to the COVID-19 pandemic and adapting the classes urgently to distance learning,
directing students' interest in the course content became challenging. The solution to this …
directing students' interest in the course content became challenging. The solution to this …