The state of the art of spatial interfaces for 3D visualization

L Besançon, A Ynnerman, DF Keefe… - Computer Graphics …, 2021 - Wiley Online Library
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …

Dynamics based 3D skeletal hand tracking

S Melax, L Keselman, S Orsten - … of the ACM SIGGRAPH Symposium on …, 2013 - dl.acm.org
Natural human computer interaction motivates hand tracking research, preferably without
requiring the user to wear special hardware or markers. Ideally, a hand tracking solution …

Multi-device storyboards for cinematic narratives in VR

R Henrikson, B Araujo, F Chevalier, K Singh… - Proceedings of the 29th …, 2016 - dl.acm.org
Virtual Reality (VR) narratives have the unprecedented potential to connect with an
audience through presence, placing viewers within the narrative. The onset of consumer VR …

A gesture-free geometric approach for mid-air expression of design intent in 3D virtual pottery

K Ramani - Computer-Aided Design, 2015 - Elsevier
The advent of depth cameras has enabled mid-air interactions for shape modeling with bare
hands. Typically, these interactions employ a finite set of pre-defined hand gestures to allow …

Context aware 3D gesture recognition for games and virtual reality

JJ LaViola Jr - ACM SIGGRAPH 2015 Courses, 2015 - dl.acm.org
Ever since Ivan Sutherland's vision of the ultimate display [Sutherland 1965], the notion of
interacting with computers naturally and intuitively has been a driving force in the field of …

An introduction to 3D gestural interfaces

JJ LaViola Jr - ACM SIGGRAPH 2014 Courses, 2014 - dl.acm.org
Ever since Ivan Sutherland's vision of the ultimate display [Sutherland 1965], the notion of
interacting with computers naturally and intuitively has been a driving force in the field of …

Investigating force-feedback in mid-air sketching of multi-planar three-dimensional curve-soups

RR Mohanty, RM Castillo… - Journal of …, 2020 - asmedigitalcollection.asme.org
In this paper, we report on our investigation of haptics-enabled mid-air interactions for
sketching three-dimensional (3D) curve-soups—collections of three-dimensional multi …

Immersive 3D modeling with Blender and off-the-shelf hardware

TM Takala, M Mäkäräinen… - 2013 IEEE Symposium …, 2013 - ieeexplore.ieee.org
We present an immersive 3D modeling application with stereoscopic graphics, head
tracking, and 3D input devices. The application was built in three weeks on top of Blender …

[PDF][PDF] Natural user interfaces (NUI)

G Glonek, M Pietruszka - Journal of Applied Computer Science, 2012 - core.ac.uk
The article summarizes and systematizes knowledge concerning natural user interfaces.
The most important facts related to this problem have been supplemented with examples of …

Spatial motion doodles: Sketching animation in vr using hand gestures and laban motion analysis

M Garcia, R Ronfard, MP Cani - … of the 12th ACM SIGGRAPH Conference …, 2019 - dl.acm.org
We present a method for easily drafting expressive character animation by playing with
instrumented rigid objects. We parse the input 6D trajectories (position and orientation over …