Auto-conditioned recurrent networks for extended complex human motion synthesis

Z Li, Y Zhou, S ** strategies
Z Yin, Z Yang, M Van De Panne, KK Yin - ACM Transactions on Graphics …, 2021 - dl.acm.org
We present a framework that enables the discovery of diverse and natural-looking motion
strategies for athletic skills such as the high jump. The strategies are realized as control …

Guided learning of control graphs for physics-based characters

L Liu, MVD Panne, KK Yin - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
The difficulty of develo** control strategies has been a primary bottleneck in the adoption
of physics-based simulations of human motion. We present a method for learning robust …

Online control of simulated humanoids using particle belief propagation

P Hämäläinen, J Rajamäki, CK Liu - ACM Transactions on Graphics …, 2015 - dl.acm.org
We present a novel, general-purpose Model-Predictive Control (MPC) algorithm that we call
Control Particle Belief Propagation (C-PBP). C-PBP combines multimodal, gradient-free …

Dynamic terrain traversal skills using reinforcement learning

XB Peng, G Berseth, M Van de Panne - ACM Transactions on Graphics …, 2015 - dl.acm.org
The locomotion skills developed for physics-based characters most often target flat terrain.
However, much of their potential lies with the creation of dynamic, momentum-based …

Fast and flexible multilegged locomotion using learned centroidal dynamics

T Kwon, Y Lee, M Van De Panne - ACM Transactions on Graphics (TOG), 2020 - dl.acm.org
We present a flexible and efficient approach for generating multilegged locomotion. Our
model-predictive control (MPC) system efficiently generates terrain-adaptive motions, as …

Simulation and control of skeleton-driven soft body characters

L Liu, KK Yin, B Wang, B Guo - ACM Transactions on Graphics (TOG), 2013 - dl.acm.org
In this paper we present a physics-based framework for simulation and control of human-like
skeleton-driven soft body characters. We couple the skeleton dynamics and the soft body …