[BOG][B] Auralization
M Vorländer - 2020 - Springer
Acoustic waves are fascinating phenomena in gases, liquids or solids with numerous
physical and technical aspects. Air is the medium of interest when it comes to audible sound …
physical and technical aspects. Air is the medium of interest when it comes to audible sound …
3D sound spatialization with game engines: the virtual acoustics performance of a game engine and a middleware for interactive audio design
This study analyses one of the most popular game engines and an audio middleware to
reproduce sound according to sound propagation physics. The analysis focuses on the …
reproduce sound according to sound propagation physics. The analysis focuses on the …
Incorporating source directivity in wave-based virtual acoustics: Time-domain models and fitting to measured data
The modeling of source directivity is a problem of longstanding interest in virtual acoustics
and auralisation. This remains the case for newer time domain volumetric wave-based …
and auralisation. This remains the case for newer time domain volumetric wave-based …
The acoustic designer: Joining soundscape and architectural acoustics in architectural design education
A Milo - Building Acoustics, 2020 - journals.sagepub.com
This article discusses the integration of acoustic design approaches into architectural design
education settings. Solving architectural acoustic problems has been for centuries one of the …
education settings. Solving architectural acoustic problems has been for centuries one of the …
Using soundscape simulation to evaluate compositions for a public space sound installation
V Fraisse, N Schütz, MM Wanderley… - The Journal of the …, 2024 - pubs.aip.org
While urban sound management often focuses on sound as a nuisance, soundscape
research suggests that proactive design approaches involving sound art installations can …
research suggests that proactive design approaches involving sound art installations can …
Project Elements: A computational entity-component-system in a scene-graph pythonic framework, for a neural, geometric computer graphics curriculum
G Papagiannakis, M Kamarianakis… - arxiv preprint arxiv …, 2023 - arxiv.org
We present the Elements project, a lightweight, open-source, computational science and
computer graphics (CG) framework, tailored for educational needs, that offers, for the first …
computer graphics (CG) framework, tailored for educational needs, that offers, for the first …
Single atom convolutional matching pursuit: Theoretical framework and application to lamb waves based structural health monitoring
Abstract Lamb Waves (LW) based Structural Health Monitoring (SHM) aims to monitor the
health state of thin structures. An Initial Wave Packet (IWP) is sent in the structure and …
health state of thin structures. An Initial Wave Packet (IWP) is sent in the structure and …
Informing sound art design in public space through soundscape simulation
V Fraisse, N Schütz, C Guastavino… - INTER-NOISE and …, 2023 - ingentaconnect.com
Urban sound management often amounts to reducing sound levels with the underlying
assumption of sound/noise as a nuisance. However, a reduction in sound level does not …
assumption of sound/noise as a nuisance. However, a reduction in sound level does not …
Perceptual implications of simplifying geometrical acoustics models for Ambisonics-based binaural reverberation
V Martin, I Engel, L Picinali - arxiv preprint arxiv:2411.10375, 2024 - arxiv.org
Different methods can be employed to render virtual reverberation, often requiring
substantial information about the room's geometry and the acoustic characteristics of the …
substantial information about the room's geometry and the acoustic characteristics of the …
Acoustic virtual reality systems
M Vorländer, M Vorländer - Auralization: Fundamentals of Acoustics …, 2020 - Springer
Virtual reality (VR) is a computer-generated environment for interaction in real time. One
important feature of VR is the multimodality of the human-computer interface. Most VR …
important feature of VR is the multimodality of the human-computer interface. Most VR …