Why Johnny can't prompt: how non-AI experts try (and fail) to design LLM prompts

JD Zamfirescu-Pereira, RY Wong, B Hartmann… - Proceedings of the …, 2023 - dl.acm.org
Pre-trained large language models (“LLMs”) like GPT-3 can engage in fluent, multi-turn
instruction-taking out-of-the-box, making them attractive materials for designing natural …

[HTML][HTML] Designing the metaverse: A study on inclusion, diversity, equity, accessibility and safety for digital immersive environments

M Zallio, PJ Clarkson - Telematics and Informatics, 2022 - Elsevier
The metaverse, a digital immersive environment in which people interact by using immersive
technologies, is sha** a new way for people to interact and socialise. Forecasts predict …

The origin and evolution of Stanford University's design thinking: From product design to design thinking in innovation management

J Auernhammer, B Roth - Journal of Product innovation …, 2021 - Wiley Online Library
This article outlines the origin and evolution of one of the most influential design thinking
perspectives in the Innovation Management discourse. This study addresses two significant …

Towards augmented reality driven human-city interaction: Current research on mobile headsets and future challenges

LH Lee, T Braud, S Hosio, P Hui - ACM Computing Surveys (CSUR), 2021 - dl.acm.org
Interaction design for Augmented Reality (AR) is gaining attention from both academia and
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …

Requirements engineering as creative problem solving: A research agenda for idea finding

N Maiden, S Jones, K Karlsen, R Neill… - 2010 18th IEEE …, 2010 - ieeexplore.ieee.org
This vision paper frames requirements engineering as a creative problem solving process.
Its purpose is to enable requirements researchers and practitioners to recruit relevant …

Power to the people: The role of humans in interactive machine learning

S Amershi, M Cakmak, WB Knox, T Kulesza - AI magazine, 2014 - ojs.aaai.org
Intelligent systems that learn interactively from their end-users are quickly becoming
widespread. Until recently, this progress has been fueled mostly by advances in machine …

[KIRJA][B] Making design theory

J Redstrom - 2017 - books.google.com
A new approach to theory development for practice-driven research, proposing that theory is
something made in and through design. Tendencies toward “academization” of traditionally …

[KIRJA][B] Qualitative HCI research: Going behind the scenes

A Blandford, D Furniss, S Makri - 2016 - books.google.com
Human-Computer Interaction (HCI) addresses problems of interaction design:
understanding user needs to inform design, delivering novel designs that meet user needs …

User‐centered design for psychosocial intervention development and implementation.

AR Lyon, K Koerner - Clinical Psychology: Science and Practice, 2016 - psycnet.apa.org
This article articulates how common difficulties encountered when attempting to implement
or scale-up evidence-based treatments are exacerbated by fundamental design problems …

What is human centred design?

J Giacomin - The design journal, 2014 - Taylor & Francis
Reflections upon the meaning of the word 'design'are made and a relatively complete
definition of the paradigm of human centred design is formulated. Aspects of both the …