[HTML][HTML] “I am the character, the character is me”: A thematic analysis of the user-avatar relationship in videogames
K Szolin, DJ Kuss, FM Nuyens, MD Griffiths - Computers in Human …, 2023 - Elsevier
Far from merely being a tool to navigate a virtual world, individuals can often develop strong
and complex relationships with their videogame characters. The present study examined the …
and complex relationships with their videogame characters. The present study examined the …
How do gamification mechanics drive solvers' Knowledge contribution? A study of collaborative knowledge crowdsourcing
Y Feng, Z Yi, C Yang, R Chen, Y Feng - Technological Forecasting and …, 2022 - Elsevier
In recent years, gamification mechanics have been extensively adopted by crowdsourcing
platforms to improve solvers' participation and user experience. However, although gamified …
platforms to improve solvers' participation and user experience. However, although gamified …
How the visual design of video game antagonists affects perception of morality
The visual design of antagonists—typically thought of as “bad guys”—is crucial for game
design. Antagonists are key to providing the backdrop to a game's setting and motivating a …
design. Antagonists are key to providing the backdrop to a game's setting and motivating a …
Develo** a virtual world for an open-house event: a metaverse approach
K Samarnggoon, S Grudpan, N Wongta, K Klaynak - Future Internet, 2023 - mdpi.com
The concept of a metaverse, a virtual world that offers immersive experiences, has gained
widespread interest in recent years. Despite the hype, there is still a gap in its practical …
widespread interest in recent years. Despite the hype, there is still a gap in its practical …
[HTML][HTML] The Role of Relevance in Sha** Perceptions of Sleep Hygiene Games Among University Students: Mixed Methods Study
Background Sleep games are an emerging topic in the realm of serious health game
research. However, designing features that are both enjoyable and effective at engaging …
research. However, designing features that are both enjoyable and effective at engaging …
Humanizing Metaverse: Psychological involvement and masstige value in retail versus tourism platforms
D ** - International Journal of Consumer Studies, 2024 - Wiley Online Library
Across two experimental studies, this research puts forward the concept of avatars' self‐
representation and regulatory message framing to discover psychological involvement and …
representation and regulatory message framing to discover psychological involvement and …
The Effect of AI Agent Gender on Trust and Grounding
JE Jeon - Journal of Theoretical and Applied Electronic …, 2024 - mdpi.com
Artificial intelligence (AI) agents are widely used in the retail and distribution industry. The
primary objective was to investigate whether the gender of AI agents influences trust and …
primary objective was to investigate whether the gender of AI agents influences trust and …
Meals for monsters: A mobile application for the feasibility of gaming and social mechanisms
Nutrition is known to play a critical role in individual health, with several studies linking poor
nutrition to an increased risk of chronic conditions including diabetes, heart disease, and …
nutrition to an increased risk of chronic conditions including diabetes, heart disease, and …
Flow experience in learning: when gamification meets artificial intelligence in education
It is still very common that students become disengaged or bored during the learning
process by using intelligent educational systems. On the other hand, there is a growing …
process by using intelligent educational systems. On the other hand, there is a growing …
[PDF][PDF] BEA: Building Engaging Argumentation
Exchanging arguments and knowledge in conversations is an intuitive way for humans to
form opinions and reconcile opposing viewpoints. The vast amount of information available …
form opinions and reconcile opposing viewpoints. The vast amount of information available …