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Disrupted classes, undisrupted learning during COVID-19 outbreak in China: application of open educational practices and resources
Abstract With the coronavirus (COVID-19) outbreak in China, the Chinese government
decided to ban any type of face-to-face teaching, disrupting classes and resulting in over …
decided to ban any type of face-to-face teaching, disrupting classes and resulting in over …
Human-Machine symbiosis in educational leadership in the era of artificial intelligence (AI): Where are we heading?
The issue of Artificial Intelligence (AI) and educational leadership has become a central
topic following the shift to knowledge technology and digital literacy in recent years. Despite …
topic following the shift to knowledge technology and digital literacy in recent years. Despite …
The role of learners' characteristics in educational gamification systems: a systematic meta-review of the literature
Gamification has gained an increasing attention from researchers and practitioners in
various domains including education as it can increase learners' engagement and …
various domains including education as it can increase learners' engagement and …
Steering recommendations and visualising its impact: effects on adolescents' trust in e-learning platforms
Researchers have widely acknowledged the potential of control mechanisms with which end-
users of recommender systems can better tailor recommendations. However, few e-learning …
users of recommender systems can better tailor recommendations. However, few e-learning …
Can we use gamification to predict students' performance? A case study supported by an online judge
The impact of gamification has been typically evaluated via self-report assessments
(questionnaires, surveys, etc.). In this work, we analise the use of gamification elements as …
(questionnaires, surveys, etc.). In this work, we analise the use of gamification elements as …
Framework for teacher support during remote teaching in a crisis: Covid-19, as a case study
Due to the COVID-19 pandemic, many universities have decided to apply remote teaching in
order to ensure the continuity of teaching and learning, as well as the safety of their students …
order to ensure the continuity of teaching and learning, as well as the safety of their students …
Open educational resources/practices (OER/P) in the era of a pandemic: Lessons for develo** countries
A Bayaga - Quality Assessment and Enhancement in Higher …, 2022 - taylorfrancis.com
Caused by the impact of the coronavirus (COVID-19) pandemic, the need has arisen to re-
address both the educational resources and practices in most educational disciplines, which …
address both the educational resources and practices in most educational disciplines, which …
Role of interactive presentation platform ASQ in delivering web design course
Contemporary technology enhanced learning together with different innovative learning
methodologies are significantly initiating progress in educational ecosystems. Educational …
methodologies are significantly initiating progress in educational ecosystems. Educational …
Gamification for Education 5.0
DR Chitra - Innovating with Augmented Reality, 2021 - taylorfrancis.com
Gamification uses game-like attributes in the educational context, which helps users to
achieve their goals and overcome their negative orientation towards the system. Games …
achieve their goals and overcome their negative orientation towards the system. Games …
[PDF][PDF] Bringing a New Perspective to the Classroom
F Anissa - 2023 - jeroenooge.be
Starting this journey, a single question resonated in my mind, posed by my mentor Jeroen
Ooge:“How ambitious are you?” Little did I know that this year would test me in ways I never …
Ooge:“How ambitious are you?” Little did I know that this year would test me in ways I never …