3D virtual worlds and the metaverse: Current status and future possibilities
JDN Dionisio, WGB Iii, R Gilbert - ACM computing surveys (CSUR), 2013 - dl.acm.org
Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds
or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and …
or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and …
Virtual reality applications in manufacturing industries: Past research, present findings, and future directions
Today, manufacturing industries are trying to improve their competitiveness by combining
manufacturing per se with information technology. Virtual reality is being used in product …
manufacturing per se with information technology. Virtual reality is being used in product …
[PDF][PDF] 3D virtual worlds and the metaverse: current status and future possibilities
JD Dioniso, WG Burns III, R Gilbert - Electrical Engineering & …, 2013 - researchgate.net
Moving from a set of independent virtual worlds to an integrated network of 3D virtuał worlds
or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and …
or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and …
Tangible immersive trauma simulation: is mixed reality the next level of medical skills training?
In medical simulation training two approaches are currently rather disjunct: realistic manikins
are used to teach physical skills and procedures and VR systems are used to train situation …
are used to teach physical skills and procedures and VR systems are used to train situation …
Empirical evidence, evaluation criteria and challenges for the effectiveness of virtual and mixed reality tools for training operators of car service maintenance
The debate on effectiveness of virtual and mixed reality (VR/MR) tools for training
professionals and operators is long-running with prominent contributions arguing that there …
professionals and operators is long-running with prominent contributions arguing that there …
[PDF][PDF] CBRNe training in virtual environments: SWOT analysis & practical guidelines
Accepted: 20 July 2021 Virtual Reality (VR) is increasingly being used in the area of training.
Especially for professions where errors can cost human lives, VR simulation training can be …
Especially for professions where errors can cost human lives, VR simulation training can be …
Virtual reality in context of Industry 4.0 proposed projects at Brno University of Technology
J Kovar, K Mouralova, F Ksica, J Kroupa… - 2016 17th …, 2016 - ieeexplore.ieee.org
This paper deals with virtual reality in context of Industry 4.0 projects. Due to sufficient
computing power, virtual reality allows visualization of virtual objects in both professional …
computing power, virtual reality allows visualization of virtual objects in both professional …
Employee training in an intelligent factory using virtual reality
The article presents the results of research on the impact of virtual reality on the
effectiveness of training employees performing production tasks. The research was carried …
effectiveness of training employees performing production tasks. The research was carried …
A new type haptics-based virtual environment system for assembly training of complex products
Virtual reality (VR)-based assembly training has been an interesting topic for the last
decades. Generally, there are two shortcomings for nowadays virtual assembly training …
decades. Generally, there are two shortcomings for nowadays virtual assembly training …
Haptic-based touch detection for collaborative robots in welding applications
Abstract In the Industry 4.0 scenario, collaborative robots have been strongly employed for
complex processes and customized production activities. Interaction-based technologies …
complex processes and customized production activities. Interaction-based technologies …