[HTML][HTML] Technologies for multimodal interaction in extended reality—a sco** review

I Rakkolainen, A Farooq, J Kangas… - Multimodal …, 2021 - mdpi.com
When designing extended reality (XR) applications, it is important to consider multimodal
interaction techniques, which employ several human senses simultaneously. Multimodal …

Re-evaluating vr user awareness needs during bystander interactions

J O'Hagan, JR Williamson, F Mathis, M Khamis… - Proceedings of the …, 2023 - dl.acm.org
Virtual reality (VR) users are often around bystanders, ie people in the real world the VR
user may want to interact with. To facilitate bystander-VR user interactions, technology …

From research to practice: Survey and taxonomy of object selection in consumer VR applications

M Maslych, D Yu, A Ghasemaghaei… - … on Mixed and …, 2024 - ieeexplore.ieee.org
Object selection has been explored extensively in the VR research literature. However, the
research is typically conducted in constrained experimental setups. It remains unclear …

Exploring manipulating in-vr audio to facilitate verbal interactions between vr users and bystanders

J O'Hagan, JR Williamson, M Khamis… - Proceedings of the 2022 …, 2022 - dl.acm.org
Despite recent work investigating how VR users can be made aware of bystanders, few
have explored how bystander-VR user interactions may be facilitated by, for example …

[HTML][HTML] Selection as Tap**: An evaluation of 3D input techniques for timing tasks in musical Virtual Reality

A Boem, L Turchet - International Journal of Human-Computer Studies, 2024 - Elsevier
While numerous studies have examined 3D interaction techniques for Virtual Reality (VR)
across various tasks and scenarios, limited research has focused on music-related …

Using the think aloud protocol in an immersive virtual reality evaluation of a virtual twin

X Zhang, AL Simeone - Proceedings of the 2022 ACM Symposium on …, 2022 - dl.acm.org
Employing virtual prototypes and immersive Virtual Reality (VR) in usability evaluation can
save time and speed up the iteration process during the design process. However, it is still …

ViRgilites: Multilevel Feedforward for Multimodal Interaction in VR

V Artizzu, K Luyten, GR Ruiz, LD Spano - Proceedings of the ACM on …, 2024 - dl.acm.org
Navigating the interaction landscape of Virtual Reality (VR) and Augmented Reality (AR)
presents significant complexities due to the plethora of available input hardware and …

Enhancing hand-object interactions in virtual reality for precision manual tasks

M Mangalam, S Oruganti, G Buckingham, CW Borst - Virtual Reality, 2024 - Springer
The realism and immersion of Virtual Reality (VR) experiences depend on the quality of
interactions between the virtual hand and virtual objects. The current drawbacks, such as …

Introduction to Everyday Virtual and Augmented Reality

A Simeone, B Weyers, S Bialkova… - Everyday Virtual and …, 2023 - Springer
Due to emerging consumer hardware solutions, virtual and augmented reality technologies
are gaining increasing relevance in everyday contexts, such as living rooms or office …

Immersive competence and immersive literacy: Exploring how users learn about immersive experiences

A Steed, D Archer, L Izzouzi, N Numan… - Frontiers in Virtual …, 2023 - frontiersin.org
While immersive experiences mediated through near-eye displays are still a relatively
immature medium, there are millions of consumer devices in use. The level of awareness of …