Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
[HTML][HTML] Technologies for multimodal interaction in extended reality—a sco** review
When designing extended reality (XR) applications, it is important to consider multimodal
interaction techniques, which employ several human senses simultaneously. Multimodal …
interaction techniques, which employ several human senses simultaneously. Multimodal …
Re-evaluating vr user awareness needs during bystander interactions
Virtual reality (VR) users are often around bystanders, ie people in the real world the VR
user may want to interact with. To facilitate bystander-VR user interactions, technology …
user may want to interact with. To facilitate bystander-VR user interactions, technology …
From research to practice: Survey and taxonomy of object selection in consumer VR applications
Object selection has been explored extensively in the VR research literature. However, the
research is typically conducted in constrained experimental setups. It remains unclear …
research is typically conducted in constrained experimental setups. It remains unclear …
Exploring manipulating in-vr audio to facilitate verbal interactions between vr users and bystanders
Despite recent work investigating how VR users can be made aware of bystanders, few
have explored how bystander-VR user interactions may be facilitated by, for example …
have explored how bystander-VR user interactions may be facilitated by, for example …
[HTML][HTML] Selection as Tap**: An evaluation of 3D input techniques for timing tasks in musical Virtual Reality
While numerous studies have examined 3D interaction techniques for Virtual Reality (VR)
across various tasks and scenarios, limited research has focused on music-related …
across various tasks and scenarios, limited research has focused on music-related …
Using the think aloud protocol in an immersive virtual reality evaluation of a virtual twin
X Zhang, AL Simeone - Proceedings of the 2022 ACM Symposium on …, 2022 - dl.acm.org
Employing virtual prototypes and immersive Virtual Reality (VR) in usability evaluation can
save time and speed up the iteration process during the design process. However, it is still …
save time and speed up the iteration process during the design process. However, it is still …
ViRgilites: Multilevel Feedforward for Multimodal Interaction in VR
Navigating the interaction landscape of Virtual Reality (VR) and Augmented Reality (AR)
presents significant complexities due to the plethora of available input hardware and …
presents significant complexities due to the plethora of available input hardware and …
Enhancing hand-object interactions in virtual reality for precision manual tasks
The realism and immersion of Virtual Reality (VR) experiences depend on the quality of
interactions between the virtual hand and virtual objects. The current drawbacks, such as …
interactions between the virtual hand and virtual objects. The current drawbacks, such as …
Introduction to Everyday Virtual and Augmented Reality
Due to emerging consumer hardware solutions, virtual and augmented reality technologies
are gaining increasing relevance in everyday contexts, such as living rooms or office …
are gaining increasing relevance in everyday contexts, such as living rooms or office …
Immersive competence and immersive literacy: Exploring how users learn about immersive experiences
While immersive experiences mediated through near-eye displays are still a relatively
immature medium, there are millions of consumer devices in use. The level of awareness of …
immature medium, there are millions of consumer devices in use. The level of awareness of …