Mini-splatting: Representing scenes with a constrained number of gaussians

G Fang, B Wang - European Conference on Computer Vision, 2024 - Springer
In this study, we explore the challenge of efficiently representing scenes with a constrained
number of Gaussians. Our analysis shifts from traditional graphics and 2D computer vision to …

Genesistex: adapting image denoising diffusion to texture space

C Gao, B Jiang, X Li, Y Zhang… - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
We present GenesisTex a novel method for synthesizing textures for 3D geometries from text
descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by …

Neca: Neural customizable human avatar

J **ao, Q Zhang, Z Xu… - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
Human avatar has become a novel type of 3D asset with various applications. Ideally a
human avatar should be fully customizable to accommodate different settings and …

Real-time 3d-aware portrait video relighting

Z Cai, K Jiang, SY Chen, YK Lai… - Proceedings of the …, 2024 - openaccess.thecvf.com
Synthesizing realistic videos of talking faces under custom lighting conditions and viewing
angles benefits various downstream applications like video conferencing. However most …

Sketchdream: Sketch-based text-to-3d generation and editing

FL Liu, H Fu, YK Lai, L Gao - ACM Transactions on Graphics (TOG), 2024 - dl.acm.org
Existing text-based 3D generation methods generate attractive results but lack detailed
geometry control. Sketches, known for their conciseness and expressiveness, have …

Bidm: Pushing the limit of quantization for diffusion models

X Zheng, X Liu, Y Bian, X Ma, Y Zhang… - Advances in …, 2025 - proceedings.neurips.cc
Diffusion models (DMs) have been significantly developed and widely used in various
applications due to their excellent generative qualities. However, the expensive computation …

Temo: Towards text-driven 3d stylization for multi-object meshes

X Zhang, BW Yin, Y Chen, Z Lin, Y Li… - Proceedings of the …, 2024 - openaccess.thecvf.com
Recent progress in the text-driven 3D stylization of a single object has been considerably
promoted by CLIP-based methods. However the stylization of multi-object 3D scenes is still …

3D Object Detection from Point Cloud via Voting Step Diffusion

H Hou, M Feng, Z Wu, W Dong, Q Zhu… - … on Circuits and …, 2024 - ieeexplore.ieee.org
3D object detection is a fundamental task in scene understanding. Numerous research
efforts have been dedicated to better incorporate Hough voting into the 3D object detection …

GET3DGS: Generate 3D Gaussians Based on Points Deformation Fields

H Yu, W Gong, J Chen, H Ma - IEEE Transactions on Circuits …, 2024 - ieeexplore.ieee.org
The 3D Gaussian Splatting method has recently shown significant advancements in
rendering speed and scene composition quality, enhancing its industrial applications and …

DMiT: Deformable Mipmapped Tri-Plane Representation for Dynamic Scenes

JW Yang, JM Sun, YL Yang, J Yang, Y Shan… - … on Computer Vision, 2024 - Springer
Abstract Neural Radiance Fields (NeRF) have achieved remarkable progress on dynamic
scenes with deformable objects. Nonetheless, most previous works required multi-view …