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Mini-splatting: Representing scenes with a constrained number of gaussians
In this study, we explore the challenge of efficiently representing scenes with a constrained
number of Gaussians. Our analysis shifts from traditional graphics and 2D computer vision to …
number of Gaussians. Our analysis shifts from traditional graphics and 2D computer vision to …
Genesistex: adapting image denoising diffusion to texture space
C Gao, B Jiang, X Li, Y Zhang… - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
We present GenesisTex a novel method for synthesizing textures for 3D geometries from text
descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by …
descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by …
Neca: Neural customizable human avatar
Human avatar has become a novel type of 3D asset with various applications. Ideally a
human avatar should be fully customizable to accommodate different settings and …
human avatar should be fully customizable to accommodate different settings and …
Real-time 3d-aware portrait video relighting
Synthesizing realistic videos of talking faces under custom lighting conditions and viewing
angles benefits various downstream applications like video conferencing. However most …
angles benefits various downstream applications like video conferencing. However most …
Sketchdream: Sketch-based text-to-3d generation and editing
Existing text-based 3D generation methods generate attractive results but lack detailed
geometry control. Sketches, known for their conciseness and expressiveness, have …
geometry control. Sketches, known for their conciseness and expressiveness, have …
Bidm: Pushing the limit of quantization for diffusion models
Diffusion models (DMs) have been significantly developed and widely used in various
applications due to their excellent generative qualities. However, the expensive computation …
applications due to their excellent generative qualities. However, the expensive computation …
Temo: Towards text-driven 3d stylization for multi-object meshes
Recent progress in the text-driven 3D stylization of a single object has been considerably
promoted by CLIP-based methods. However the stylization of multi-object 3D scenes is still …
promoted by CLIP-based methods. However the stylization of multi-object 3D scenes is still …
3D Object Detection from Point Cloud via Voting Step Diffusion
3D object detection is a fundamental task in scene understanding. Numerous research
efforts have been dedicated to better incorporate Hough voting into the 3D object detection …
efforts have been dedicated to better incorporate Hough voting into the 3D object detection …
GET3DGS: Generate 3D Gaussians Based on Points Deformation Fields
The 3D Gaussian Splatting method has recently shown significant advancements in
rendering speed and scene composition quality, enhancing its industrial applications and …
rendering speed and scene composition quality, enhancing its industrial applications and …
DMiT: Deformable Mipmapped Tri-Plane Representation for Dynamic Scenes
Abstract Neural Radiance Fields (NeRF) have achieved remarkable progress on dynamic
scenes with deformable objects. Nonetheless, most previous works required multi-view …
scenes with deformable objects. Nonetheless, most previous works required multi-view …