Modeling, learning, perception, and control methods for deformable object manipulation
Perceiving and handling deformable objects is an integral part of everyday life for humans.
Automating tasks such as food handling, garment sorting, or assistive dressing requires …
Automating tasks such as food handling, garment sorting, or assistive dressing requires …
Learning mesh-based simulation with graph networks
Mesh-based simulations are central to modeling complex physical systems in many
disciplines across science and engineering. Mesh representations support powerful …
disciplines across science and engineering. Mesh representations support powerful …
Real-time deep dynamic characters
We propose a deep videorealistic 3D human character model displaying highly realistic
shape, motion, and dynamic appearance learned in a new weakly supervised way from …
shape, motion, and dynamic appearance learned in a new weakly supervised way from …
Snug: Self-supervised neural dynamic garments
We present a self-supervised method to learn dynamic 3D deformations of garments worn
by parametric human bodies. State-of-the-art data-driven approaches to model 3D garment …
by parametric human bodies. State-of-the-art data-driven approaches to model 3D garment …
Hood: Hierarchical graphs for generalized modelling of clothing dynamics
We propose a method that leverages graph neural networks, multi-level message passing,
and unsupervised training to enable real-time prediction of realistic clothing dynamics …
and unsupervised training to enable real-time prediction of realistic clothing dynamics …
Neural cloth simulation
We present a general framework for the garment animation problem through unsupervised
deep learning inspired in physically based simulation. Existing trends in the literature …
deep learning inspired in physically based simulation. Existing trends in the literature …
Learning visible connectivity dynamics for cloth smoothing
Robotic manipulation of cloth remains challenging due to the complex dynamics of cloth,
lack of a low-dimensional state representation, and self-occlusions. In contrast to previous …
lack of a low-dimensional state representation, and self-occlusions. In contrast to previous …
Projective dynamics: Fusing constraint projections for fast simulation
We present a new method for implicit time integration of physical systems. Our approach
builds a bridge between nodal Finite Element methods and Position Based Dynamics …
builds a bridge between nodal Finite Element methods and Position Based Dynamics …
A generative model of people in clothing
We present the first image-based generative model of people in clothing for the full body. We
sidestep the commonly used complex graphics rendering pipeline and the need for high …
sidestep the commonly used complex graphics rendering pipeline and the need for high …
Learning‐based animation of clothing for virtual try‐on
This paper presents a learning‐based clothing animation method for highly efficient virtual
try‐on simulation. Given a garment, we preprocess a rich database of physically‐based …
try‐on simulation. Given a garment, we preprocess a rich database of physically‐based …