A systematic review of 10 years of augmented reality usability studies: 2005 to 2014

A Dey, M Billinghurst, RW Lindeman… - Frontiers in Robotics and …, 2018 - frontiersin.org
Augmented Reality (AR) interfaces have been studied extensively over the last few decades,
with a growing number of user-based experiments. In this paper, we systematically review …

A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objects

S Mori, S Ikeda, H Saito - IPSJ Transactions on Computer Vision and …, 2017 - Springer
In this paper, we review diminished reality (DR) studies that visually remove, hide, and see
through real objects from the real world. We systematically analyze and classify publications …

Towards augmented reality driven human-city interaction: Current research on mobile headsets and future challenges

LH Lee, T Braud, S Hosio, P Hui - ACM Computing Surveys (CSUR), 2021 - dl.acm.org
Interaction design for Augmented Reality (AR) is gaining attention from both academia and
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …

Visualization techniques in augmented reality: A taxonomy, methods and patterns

S Zollmann, T Langlotz, R Grasset… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
In recent years, the development of Augmented Reality (AR) frameworks made AR
application development widely accessible to developers without AR expert background …

Ratings are overrated!

GN Yannakakis, HP Martínez - Frontiers in ICT, 2015 - frontiersin.org
Are ratings of any use in human–computer interaction and user studies at large? If ratings
are of limited use, is there a better alternative for quantitative subjective assessment …

A survey of immersive technologies and applications for industrial product development

R Liu, C Peng, Y Zhang, H Husarek, Q Yu - Computers & Graphics, 2021 - Elsevier
With the expanded digitalization of manufacturing and product development process,
research into the use of immersive technology in smart manufacturing has increased. The …

Story creatar: a toolkit for spatially-adaptive augmented reality storytelling

A Singh, R Kaur, P Haltner, M Peachey… - 2021 IEEE Virtual …, 2021 - ieeexplore.ieee.org
Headworn Augmented Reality (AR) and Virtual Reality (VR) displays are an exciting new
medium for locative storytelling. Authors face challenges planning and testing the placement …

AR interfaces for disocclusion—a comparative study

S Liao, Y Zhou, V Popescu - … Reality and 3D User Interfaces (VR …, 2023 - ieeexplore.ieee.org
An important application of augmented reality (AR) is the design of interfaces that reveal
parts of the real world to which the user does not have line of sight. The design space for …

Stereoscopic Viewing and Monoscopic Touching: Selecting Distant Objects in VR Through a Mobile Device

JH Lee, T **, SH Lee, SJ Lee, SH Bae - Proceedings of the 36th Annual …, 2023 - dl.acm.org
In this study, we explore a new way to complementarily utilize the immersive visual output of
VR and the physical haptic input of a smartphone. In particular, we focus on interacting with …

Touch-move-release: studies of surface and motion gestures for mobile augmented reality

Z Dong, J Zhang, X Bai, A Clark… - Frontiers in Virtual …, 2022 - frontiersin.org
Despite a broad range of mobile AR applications available to date, the majority still primarily
use surface gestures, ie, gesturing on the touch screen surface of the device and do not …