An introduction to online video game qos and qoe influencing factors
Online video games and cloud gaming are rapidly growing in pervasiveness. Their resource
demands can put significant stress on the global communication infrastructure. And network …
demands can put significant stress on the global communication infrastructure. And network …
metaverse as a service: Megascale social 3d on the cloud
We present a vision for the future of an emerging category of cloud service: the metaverse of
3D virtual worlds. Today, hundreds of millions of users are active daily in such worlds, but …
3D virtual worlds. Today, hundreds of millions of users are active daily in such worlds, but …
Motivating high performance serverless workloads
The historical motivation for serverless comes from internet-of-things, smartphone client
server, and the objective of simplifying programming (no provisioning) and scale-down (pay …
server, and the objective of simplifying programming (no provisioning) and scale-down (pay …
Bringing mobile online games to clouds
Massively Multi-player Online Games (MMOG) are characterized by intensive interactions
between many simultaneous users and real-time demands on Quality of Service (QoS) …
between many simultaneous users and real-time demands on Quality of Service (QoS) …
An efficient process live migration mechanism for load balanced distributed virtual environments
Distributed virtual environments (DVE), such as multi-player online games and distributed
simulations may involve a massive amount of concurrent clients. Deploying distributed …
simulations may involve a massive amount of concurrent clients. Deploying distributed …
Transaction models for massively multiplayer online games
Massively Multiplayer Online Games are considered large distributed systems where the
game state is partially replicated across the server and thousands of clients. Given the scale …
game state is partially replicated across the server and thousands of clients. Given the scale …
Training interpreters using virtual worlds
With the rise in population migration there has been an increased need for professional
interpreters who can bridge language barriers and operate in a variety of fields such as …
interpreters who can bridge language barriers and operate in a variety of fields such as …
Using mobile cloud computing for real-time online applications
We consider a challenging class of highly interactive virtual environments, also known as
Real-Time Online Interactive Applications (ROIA). Popular examples of ROIA include multi …
Real-Time Online Interactive Applications (ROIA). Popular examples of ROIA include multi …
Lge-ksvd: Flexible dictionary learning for optimized sparse representation classification
Sparse representations have successfully been exploited for the development of highly
accurate classifiers. Unfortunately, these classifiers are computationally intensive and …
accurate classifiers. Unfortunately, these classifiers are computationally intensive and …
From a single-to multi-server online game: A quake 3 case study using rtf
Fast-paced action online games like First Person Shooters (FPS) pose high demands on
resources and thus require multi-server architectures in order to scale to higher player …
resources and thus require multi-server architectures in order to scale to higher player …