Interest management for distributed virtual environments: A survey
The past two decades have witnessed an explosion in the deployment of large-scale
distributed simulations and distributed virtual environments in different domains, including …
distributed simulations and distributed virtual environments in different domains, including …
Design issues for peer-to-peer massively multiplayer online games
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale,
and while classical Client/Server (C/S) architectures convey some benefits, they suffer from …
and while classical Client/Server (C/S) architectures convey some benefits, they suffer from …
Distributed virtual environments: From client server to cloud and p2p architectures
Distributed Virtual Environments (DVEs), like Massively Multiplayer Online Games (MMOG)
are attracting millions of users from all over the world. However, as the number of …
are attracting millions of users from all over the world. However, as the number of …
A survey of state persistency in peer-to-peer massively multiplayer online games
Recently, there has been significant research focus on Peer-to-Peer (P2P) Massively
Multiplayer Online Games (MMOGs). A number of architectures have been presented in the …
Multiplayer Online Games (MMOGs). A number of architectures have been presented in the …
VoroGame: A hybrid P2P architecture for massively multiplayer games
E Buyukkaya, M Abdallah… - 2009 6th IEEE Consumer …, 2009 - ieeexplore.ieee.org
Peer-to-peer (P2P) architectures have recently become very popular in massively
multiplayer games (MMGs). While P2P gaming offers high scalability compared to …
multiplayer games (MMGs). While P2P gaming offers high scalability compared to …
Distributing game instances in a hybrid client-server/P2P system to support MMORPG playability
Abstract MMORPG (Massively Multiplayer Online Role Playing Games) is the most popular
genre among network gamers, and now attract millions of users, who play simultaneously in …
genre among network gamers, and now attract millions of users, who play simultaneously in …
Protocol design for dynamic Delaunay triangulation
DY Lee, SS Lam - 27th International Conference on Distributed …, 2007 - ieeexplore.ieee.org
Delaunay triangulation (DT) is a useful geometric structure for networking applications. In
this paper we investigate the design of join, leave, and maintenance protocols to construct …
this paper we investigate the design of join, leave, and maintenance protocols to construct …
A spatial publish subscribe overlay for massively multiuser virtual environments
Peer-to-peer (P2P) architectures have become popular for designing scalable virtual
environments (VEs) in recent years. However, one question that remains is whether a single …
environments (VEs) in recent years. However, one question that remains is whether a single …
Efficient triangulation for p2p networked virtual environments
E Buyukkaya, M Abdallah - Proceedings of the 7th ACM SIGCOMM …, 2008 - dl.acm.org
Peer-to-peer (P2P) architectures have recently become a popular design choice for building
scalable Networked Virtual Environments (NVEs). In P2P-based NVEs, system and data …
scalable Networked Virtual Environments (NVEs). In P2P-based NVEs, system and data …
Pithos: Distributed storage for massive multi-user virtual environments
There has been significant research effort into peer-to-peer (P2P) massively multi-user
virtual environments (MMVEs). A number of architectures have been proposed to implement …
virtual environments (MMVEs). A number of architectures have been proposed to implement …