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A survey of decision making in adversarial games
In many practical applications, such as poker, chess, drug interdiction, cybersecurity, and
national defense, players often have adversarial stances, ie, the selfish actions of each …
national defense, players often have adversarial stances, ie, the selfish actions of each …
Last-iterate convergence of optimistic gradient method for monotone variational inequalities
Abstract The Past Extragradient (PEG)[Popov, 1980] method, also known as the Optimistic
Gradient method, has known a recent gain in interest in the optimization community with the …
Gradient method, has known a recent gain in interest in the optimization community with the …
Computing optimal equilibria and mechanisms via learning in zero-sum extensive-form games
We introduce a new approach for computing optimal equilibria via learning in games. It
applies to extensive-form settings with any number of players, including mechanism design …
applies to extensive-form settings with any number of players, including mechanism design …
On the convergence of no-regret learning dynamics in time-varying games
Most of the literature on learning in games has focused on the restrictive setting where the
underlying repeated game does not change over time. Much less is known about the …
underlying repeated game does not change over time. Much less is known about the …
Convergence of proximal point and extragradient-based methods beyond monotonicity: the case of negative comonotonicity
Algorithms for min-max optimization and variational inequalities are often studied under
monotonicity assumptions. Motivated by non-monotone machine learning applications, we …
monotonicity assumptions. Motivated by non-monotone machine learning applications, we …
The consensus game: Language model generation via equilibrium search
When applied to question answering and other text generation tasks, language models
(LMs) may be queried generatively (by sampling answers from their output distribution) or …
(LMs) may be queried generatively (by sampling answers from their output distribution) or …
Uncoupled Learning Dynamics with Swap Regret in Multiplayer Games
In this paper we establish efficient and\emph {uncoupled} learning dynamics so that, when
employed by all players in a general-sum multiplayer game, the\emph {swap regret} of each …
employed by all players in a general-sum multiplayer game, the\emph {swap regret} of each …
Zero-sum polymatrix markov games: Equilibrium collapse and efficient computation of nash equilibria
The works of (Daskalakis et al., 2009, 2022; ** et al., 2022; Deng et al., 2023) indicate that
computing Nash equilibria in multi-player Markov games is a computationally hard task. This …
computing Nash equilibria in multi-player Markov games is a computationally hard task. This …
Multi-player zero-sum markov games with networked separable interactions
We study a new class of Markov games,\textit {(multi-player) zero-sum Markov Games} with
{\it Networked separable interactions}(zero-sum NMGs), to model the local interaction …
{\it Networked separable interactions}(zero-sum NMGs), to model the local interaction …
Pareto-optimal algorithms for learning in games
We study the problem of characterizing optimal learning algorithms for playing repeated
games against an adversary with unknown payoffs. In this problem, the first player (called …
games against an adversary with unknown payoffs. In this problem, the first player (called …