Digital creativity: Research themes and framework

MR Lee, TT Chen - Computers in human behavior, 2015 - Elsevier
Digital creativity is defined as the creativity manifested in all forms that are driven by digital
technologies. Due to its novelty and interdisciplinary nature, the scope, perspective, and …

What is generative art?

MA Boden, EA Edmonds - Digital Creativity, 2009 - Taylor & Francis
Full article: What is generative art? Skip to Main Content Taylor and Francis Online homepage
Browse Search Publish Login | Register Log in or Register Login Register Cart Add to Cart …

Steering self-organized robot flocks through externally guided individuals

H Celikkanat, E Şahin - Neural Computing and Applications, 2010 - Springer
In this paper, we study how a self-organized mobile robot flock can be steered toward a
desired direction through externally guiding some of its members. Specifically, we propose a …

Façade form-finding with swarm intelligence

A Agirbas - Automation in Construction, 2019 - Elsevier
Abstract Design approaches associated with nature and biology have existed in the world of
architecture for many years. In this approach, nature is used as a metaphor for the creation …

The use of metaphors as a parametric design teaching model: A case study

A Agirbas - Design and Technology Education: an …, 2018 - openjournals.ljmu.ac.uk
Teaching methodologies for parametric design are being researched all over the world,
since there is a growing demand for computer programming logic and its fabrication process …

The evolution of swarm grammars-growing trees, crafting art, and bottom-up design

S Von Mammen, C Jacob - IEEE Computational Intelligence …, 2009 - ieeexplore.ieee.org
We presented swarm grammars as an extension of Lindenmayer systems. Instead of
applying a single ('turtle') agent to convert linear strings into 3D structures, we use a swarm …

Genetic swarm grammar programming: Ecological breeding like a gardener

S von Mammen, C Jacob - 2007 IEEE Congress on …, 2007 - ieeexplore.ieee.org
We recently introduced swarm grammars as an extension of Lindenmayer systems to model
dynamic growth processes in 3D space through a large number of interacting (swarm) …

An Agent-based, Interactive Simulation Model of Root Growth

M Mußmann, DN Hofstadler… - Artificial Life Conference …, 2024 - direct.mit.edu
Plants are complex organisms, showing collective adaptive behavior. Plant behavior is often
defined by shoot growth, yet root systems exhibit equally complex, less visible, behaviors …

Evolutionary swarm design of architectural idea models

S von Mammen, C Jacob - Proceedings of the 10th annual conference …, 2008 - dl.acm.org
In this paper we present a swarm grammar system that makes use of bio-inspired
mechanisms of reproduction, communication and construction in order to build three …

Generation of virtual creatures under multidisciplinary biological premises

R Mercado, V Mun̄oz-Jiménez, M Ramos… - Artificial Life and …, 2022 - Springer
Artificial life is an open topic that seeks to create artificial entities capable of mimicking
biological life or, where appropriate, improve it. Within virtual environments, we find entities …