AstroBug: Automatic Game Bug Detection Using Deep Learning

E Azizi, L Zaman - IEEE Transactions on Games, 2024 - ieeexplore.ieee.org
Traditional methods of video game bug detection, such as manual testing, have been
effective, but they can also be time-consuming and costly. While automated bug detection …

Bug localization in game software engineering: evolving simulations to locate bugs in software models of video games

R Casamayor, L Arcega, F Pérez, C Cetina - Proceedings of the 25th …, 2022 - dl.acm.org
Video games have characteristics that differentiate their development and maintenance from
classic software development and maintenance. These differences have led to the coining of …

Towards agent-based testing of 3D games using reinforcement learning

R Ferdous, F Kifetew, D Prandi, A Susi - Proceedings of the 37th IEEE …, 2022 - dl.acm.org
Computer game is a billion-dollar industry and is booming. Testing games has been
recognized as a difficult task, which mainly relies on manual playing and scripting based …

A comparison of reinforcement learning frameworks for software testing tasks

PS Nouwou Mindom, A Nikanjam, F Khomh - Empirical Software …, 2023 - Springer
Software testing activities scrutinize the artifacts and the behavior of a software product to
find possible defects and ensure that the product meets its expected requirements. Although …

A Literature Review of Software Testing Practices and Frameworks in the Video Gaming Industry

A Roque, JP Sotomayor, D Santiago… - Software Testing …, 2025 - Wiley Online Library
The video gaming industry has evolved into an industry that drives high revenue and
tangentially faces some of the toughest problems in the software engineering domain. With …

Formal specification and testing for reinforcement learning

M Varshosaz, M Ghaffari, EB Johnsen… - Proceedings of the ACM …, 2023 - dl.acm.org
The development process for reinforcement learning applications is still exploratory rather
than systematic. This exploratory nature reduces reuse of specifications between …

Automatic Identification of Game Stuttering via Gameplay Videos Analysis

E Guglielmi, G Bavota, R Oliveto… - ACM Transactions on …, 2025 - dl.acm.org
Modern video games are extremely complex software systems and, as such, they might
suffer from several types of post-release issues. A particularly insidious issue is constituted …

APIMind: API-driven assessment of runtime description-to-permission fidelity in android apps

S Zhang, H Lei, Y Wang, D Li, Y Guo… - 2023 IEEE 34th …, 2023 - ieeexplore.ieee.org
Assessing description-to-permission fidelity is critical for safeguarding personal data
accessed through sensitive APIs in Android apps. However, it remains a challenge for …

Studying the influence and distribution of the human effort in a hybrid fitness function for search-based model-driven engineering

R Casamayor, C Cetina, O Pastor… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Search-Based Software Engineering (SBSE) offers solutions that efficiently explore large
complex problem spaces. To obtain more favorable solutions, human participation in the …

Boosting bug localization in software models of video games with simulations and component-specific genetic operations

R Casamayor, L Arcega, F Pérez, C Cetina - Software and Systems …, 2025 - Springer
The development and maintenance of video games present unique challenges that
differentiate them from Classic Software Engineering (CSE) such as the increased difficulty …