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[KNYGA][B] Real-time rendering
T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …
synthetic three-dimensional images in a fraction of a second. With the advent of …
Shadow accrual maps: Efficient accumulation of city-scale shadows over time
Large scale shadows from buildings in a city play an important role in determining the
environmental quality of public spaces. They can be both beneficial, such as for pedestrians …
environmental quality of public spaces. They can be both beneficial, such as for pedestrians …
Geometry and attribute compression for voxel scenes
Voxel‐based approaches are today's standard to encode volume data. Recently, directed
acyclic graphs (DAGs) were successfully used for compressing sparse voxel scenes as well …
acyclic graphs (DAGs) were successfully used for compressing sparse voxel scenes as well …
SSVDAGs: Symmetry-aware sparse voxel DAGs
Voxelized representations of complex 3D scenes are widely used nowadays to accelerate
visibility queries in many GPU rendering techniques. Since GPU memory is limited, it is …
visibility queries in many GPU rendering techniques. Since GPU memory is limited, it is …
Compressing color data for voxelized surface geometry
We explore the problem of decoupling color information from geometry in large scenes of
voxelized surfaces and of compressing the array of colors without introducing disturbing …
voxelized surfaces and of compressing the array of colors without introducing disturbing …
[PDF][PDF] Symmetry-aware Sparse Voxel DAGs (SSVDAGs) for compression-domain tracing of high-resolution geometric scenes
Voxelized representations of complex 3D scenes are widely used to accelerate visibility
queries in many GPU rendering techniques. Since GPU memory is limited, it is important that …
queries in many GPU rendering techniques. Since GPU memory is limited, it is important that …
Preaching voxels: an alternative approach to mixed reality
For mixed reality applications, where reality and virtual reality are spatially merged and
aligned in interactive real-time, we propose a pure voxel representation as a rendering and …
aligned in interactive real-time, we propose a pure voxel representation as a rendering and …
[HTML][HTML] CSVO: Clustered Sparse Voxel Octrees—A Hierarchical Data Structure for Geometry Representation of Voxelized 3D Scenes
When representing the geometry of voxelized three-dimensional scenes (especially if they
have been voxelized to high resolutions) in a naive—uncompressed—form, one may end up …
have been voxelized to high resolutions) in a naive—uncompressed—form, one may end up …
Lossy geometry compression for high resolution voxel scenes
Sparse Voxel Directed Acyclic Graphs (SVDAGs) losslessly compress highly detailed
geometry in a high-resolution binary voxel grid by identifying matching elements. This …
geometry in a high-resolution binary voxel grid by identifying matching elements. This …
Compressed Multiresolution Hierarchies for High‐Quality Precomputed Shadows
The quality of shadow map** is traditionally limited by texture resolution. We present a
novel lossless compression scheme for high‐resolution shadow maps based on …
novel lossless compression scheme for high‐resolution shadow maps based on …