[HTML][HTML] Tailored gamification: A review of literature

ACT Klock, I Gasparini, MS Pimenta… - International Journal of …, 2020 - Elsevier
Gamification is increasingly becoming a pertinent aspect of any UI and UX design. However,
a canonical dearth in research and application of gamification has been related to the role of …

Gamification and serious games: A literature meta-analysis and integrative model

G Baptista, T Oliveira - Computers in human behavior, 2019 - Elsevier
In recent years we have witnessed a growing number of companies and institutions
embedding game mechanics and game design techniques in all types of information …

Assessing the benefits of gamification in mathematics for student gameful experience and gaming motivation

D Alt - Computers & Education, 2023 - Elsevier
This study addresses the question of how to use game design elements to raise students'
motivation to engage in mathematics learning activities. Four conditions of mathematics …

[HTML][HTML] The effect of challenge-based gamification on learning: An experiment in the context of statistics education

NZ Legaki, N ** and practitioner perceptions
C Almeida, M Kalinowski, A Uchôa, B Feijó - Information and Software …, 2023 - Elsevier
Context: While most research shows positive effects of gamification, the focus on its adverse
effects is considerably smaller and further understanding of these effects is needed …

Effects of gender and personality differences on students' perception of game design elements in educational gamification

M Denden, A Tlili, F Essalmi, M Jemni, NS Chen… - International Journal of …, 2021 - Elsevier
While many studies have reported the effectiveness of gamification in motivating students
and making learning more fun, some others have reported contradictory findings regarding …

[HTML][HTML] Individualized gamification elements: The impact of avatar and feedback design on reuse intention

K Jahn, B Kordyaka, A Machulska, TJ Eiler… - Computers in Human …, 2021 - Elsevier
Gamification is often equipped with the promise to increase motivation and performance.
However, research explaining which gamification design elements are effective and the …

Examining the importance of gamification, social interaction and perceived enjoyment among young female online buyers in India

P Raman - Young Consumers, 2021 - emerald.com
Purpose The current research has dual motives. Firstly, this study aims to evaluate the effect
of gamification on the behavioural intention (BI) of the young female consumers to use …