An overview of serious games
Serious games are growing rapidly as a gaming industry as well as a field of academic
research. There are many surveys in the field of digital serious games; however, most …
research. There are many surveys in the field of digital serious games; however, most …
Augmented reality, serious games and picture exchange communication system for people with ASD: systematic literature review and future directions
For people with Autism Spectrum Disorder (ASD), using technological tools, such as
augmented reality (AR) and serious games remain a new and unexplored option. To attract …
augmented reality (AR) and serious games remain a new and unexplored option. To attract …
Serious games for e-health care
In this chapter, we present a state-of-the-art report on serious games dealing with e-health in
a broad sense, including medicine, nursing, health care, and physical exercise. The games …
a broad sense, including medicine, nursing, health care, and physical exercise. The games …
A comparison between expert and beginner learning for motor skill development in a virtual reality serious game
In order to be used for skill development and skill maintenance, virtual environments require
accurate simulation of the physical phenomena involved in the process of the task being …
accurate simulation of the physical phenomena involved in the process of the task being …
Educational e-book for children with and without developmental disorders
In the last decade, Autism Spectrum Disorder (ASD) prevalence rate has significantly
increased, which consequently led to the expansion of research and expenditure in the field …
increased, which consequently led to the expansion of research and expenditure in the field …
Visuohaptic augmented feedback for enhancing motor skills acquisition
Serious games are accepted as an effective approach to deliver augmented feedback in
motor (re-) learning processes. The multi-modal nature of the conventional computer games …
motor (re-) learning processes. The multi-modal nature of the conventional computer games …
Octopus: A gamification model to aid in ubiquitous care of chronic diseases
CA Paim, JLV Barbosa - IEEE Latin America Transactions, 2016 - ieeexplore.ieee.org
This article presents Octopus, a gamification model for assistance in ubiquitous care of
chronic diseases. Octopus was projected to be generic, namely, to support any kind of …
chronic diseases. Octopus was projected to be generic, namely, to support any kind of …
An interactive e-book with an educational game for children with developmental disorders: A pilot user study
Children diagnosed with Autism spectrum disorder (ASD), as one of the most complex
neurodevelopmental disabilities, are characterized by different brain and functioning …
neurodevelopmental disabilities, are characterized by different brain and functioning …
[BOEK][B] Terapia on-line
KM de Almondes, MLM Teodoro - 2021 - books.google.com
O livro Terapia on-line surge para responder às demandas contemporâneas de
atendimentos terapêuticos em formato remoto, incitadas ainda mais pelos sobressaltos …
atendimentos terapêuticos em formato remoto, incitadas ainda mais pelos sobressaltos …
Validity of virtual reality training for motor skill development in a serious game
Accurate simulation within virtual environments is a prerequisite of using these
environments for training tasks. This accuracy has been shown to be a function of the fidelity …
environments for training tasks. This accuracy has been shown to be a function of the fidelity …